View Full Version : Wine 1.1.24 Released With New Improvements
phoronix
06-19-2009, 02:30 PM
Phoronix: Wine 1.1.24 Released With New Improvements
A new development release of Wine is now available with a few prominent additions. Wine 1.1.24 introduces support for FreeDesktop.org file associations, support for 64-bit exception handling, improved ARB shaders, fixes for the FBO mode, and many ListView improvements...
http://www.phoronix.com/vr.php?view=NzMzNw
The ARB shader improvements and fixes to the Frame Buffer Object mode are exciting, from the graphics perspective.
I hope they'll bring more stability to the games, because starting the game on Linux insn't all when after 5 min you run out of memory :eek: because of memory leaks.
Jimmy
06-20-2009, 12:24 AM
What games are those? And what graphics drivers are you using?
I haven't noticed much leaking with the games I play. Although I've suspected some leaks playing World of Warcraft, I'm never really sure if it's WoW or Wine. My other games don't seem to leak much but I never find myself checking my system's memory unless playing WoW.
What games are those? And what graphics drivers are you using?
I haven't noticed much leaking with the games I play. Although I've suspected some leaks playing World of Warcraft, I'm never really sure if it's WoW or Wine. My other games don't seem to leak much but I never find myself checking my system's memory unless playing WoW.
Graphic drivers 185.18.14 on GF 9xxx
There is a long list of those games: Gothic 3, Fallout 3, The Sims 3, Bioshock, Battlefield 2, Crysis, and who knows what other titles.
RealNC
06-20-2009, 02:33 AM
How's ATI support coming along?
dungeon
06-20-2009, 03:48 AM
:):rolleyes:
Henri
06-20-2009, 04:19 AM
Graphic drivers 185.18.14 on GF 9xxx
There is a long list of those games: Gothic 3, Fallout 3, The Sims 3, Bioshock, Battlefield 2, Crysis, and who knows what other titles.
Going by that list of games, you're probably suffering from http://bugs.winehq.org/show_bug.cgi?id=13335 (but you know that, you posted there). That bug is pretty hard to fix properly, but it's certainly a priority.
How's ATI support coming along?
Improving, Catalyst 9.6 seems to work quite a bit better for most people. On our side, we currently avoid the bug where attaching certain texture formats to an FBO crashes fglrx.
The ARB shader improvements are mainly useful for platforms with broken GLSL support, like OS X. It's unlikely we'll switch the default from GLSL on Linux.
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