PDA

View Full Version : id Rage [idTech 5] For Linux?


Michael
08-08-2007, 05:02 PM
Has anyone heard (or an announcement made) on if there will be a Linux client port for Rage (id Tech 5)? I imagine there will be, but all references seen so far say that it will be for Windows and Mac OS X and the consoles.

I'm going to check with id tomorrow, but was interested if anyone has heard anything else on Rage for Linux.

Malikith
08-08-2007, 05:52 PM
Nope haven't heard anything, only the same that you've heard. But I would imagine it would be on Linux considering Id's history, but who knows. I would hope so though. Its obvious it is cross platform, so Linux shouldn't be a problem.

I've watched a few videos of Id Tech 5 and apparently porting will be easier than ever with this engine. So thats a good sign.

d2kx
08-09-2007, 08:16 AM
Linux is getting more popular, developers are using it at home (from what I've heard) and they stop supporting it after years? I don't think so.

Svartalf
08-11-2007, 08:48 PM
Linux is getting more popular, developers are using it at home (from what I've heard) and they stop supporting it after years? I don't think so.

I'd have to second the thought there. It's my understanding that they're not discussing much of anything on the subject. If it's OpenGL or has interchangeable rendering backends (Heh... PS3 REQUIRES OpenGL, mind...) then there's little good reason to NOT do a Linux version.

d2kx
08-28-2007, 11:49 AM
Does anyone can confirm something?

Some German sites spread rumours that it might not appear on Linux, but these rumours only say that id only shows the engine on PC and Mac on all events. I guess they're wrong.

LokiSatyr
08-10-2008, 11:33 PM
http://games.slashdot.org/comments.pl?sid=302231&cid=20671657
Quoting John Carmack:

There is certainly no plans for a commercially supported linux version of Rage, but there will very likely be a linux executable made available. It isn't running at the moment, but we have had it compiled in the past. Running on additional platforms usually provides some code quality advantages, and it really only takes one interested programmer to make it happen.

The PC version is still OpenGL, but it is possible that could change before release. The actual API code is not very large, and the vertex / fragment code can be easily translated between cg/hlsl/glsl as necessary. I am going to at least consider OpenGL 3.0 as a target, if Nvidia, ATI, and Intel all have decent support. There really won't be any performance difference between GL 2.0 / GL 3.0 / D3D, so the api decision will be based on secondary factors, of which inertia is one.

panda84
08-11-2008, 02:10 AM
Wikipedia reports that Linux will be one of the platforms. I think these links will be informative enough:
http://en.wikipedia.org/wiki/Id_Tech_5
http://www.ditii.com/2007/09/21/john-carmack-annouces-linux-support-and-opengl/
http://www.phoronix.com/forums/showthread.php?t=11487

M1AU
08-11-2008, 04:14 AM
Count me in as a buyer of every single ID title which gets linux support.

gilboa
08-11-2008, 03:21 PM
Count me in as a buyer of every single ID title which gets linux support.

Amen to that. (Hint: tuxgames)

- Gilboa

FxckOSX
09-23-2008, 02:06 PM
I never buy game of follower of M$

niniendowarrior
09-23-2008, 06:36 PM
Wikipedia is barely reliable source of information. Stick to real news please.

me262
09-23-2008, 11:08 PM
Yeah, Wikipedia is rarely reliable, but some articles posted after wikipedia's popularity (IE, writer's strike of 2007/2008), do have some credibility.

However I seriously doubt Transformers 2 will be out June 26, 2009. Hope it is, as I'll be back in town to see it with my MI friends.

Dragonlord
09-24-2008, 10:14 AM
Wikipedia is only useful for technical articles where you can verify the truthfulness of the article. For any rumor crap it's entirely unreliable. Such articles should be immediately deleted as it just spread rumors and crap around the internets.