View Full Version : Favorite Open/Closed Source Games
Michael
06-25-2006, 06:46 PM
Well, what are your favorite open-source and closed-source LINUX-NATIVE games?
Me personally, I think of all times it would have to be RTCW: Enemy Territory and Cube or Nexuiz. Though, I am very much waiting to see how Quake Wars: Enemy Territory will fare.
shoegoo
06-25-2006, 08:23 PM
I will always be up for a game of RTCW:ET (probably my favorite LAN party game). Lately I have been playing some Doom 3 and some UT2004, but I have fallen back to my old favorite; Warcraft 2 (using the Stratagus engine).
James
06-26-2006, 12:30 PM
I had a terrific time with Quake 4, although my opinion seems to uncommon. I thought it was a really awesome action-shooter. Neverwinter Nights w/ expansions is a close second.
Quake Wars should be a blast. I'm really looking forward to that.
Rob Williams
06-26-2006, 02:49 PM
I've always loved Unreal Tournament, although I can't really get into Nexuiz. It just doesn't seem to have as tight gameplay as UT. I tend to play a little bit of Neverball when I am bored.
James
06-26-2006, 05:32 PM
I tend to play a little bit of Neverball when I am bored.
I second that. Neverball and Neverputt are both great games.
EDIT: Now why isn't quoting working...?
niniendowarrior
06-26-2006, 09:30 PM
My favorite Linux game EVER is Darwinia. It's unique, original, very playable and in Linux. My perfect formula for great entertainment.
Two thumbs up.
KohlyKohl
06-26-2006, 10:24 PM
X2: The Threat, Doom 3, Cold War. Also have been playing Warcraft III through Cedega for almost 4 years now and I still cannot put it down.
Shadewalker
06-27-2006, 08:29 AM
Enemy Territory and Neverwinter Nights for me.
Scott
06-30-2006, 12:59 PM
I'm a hardcore Starcraft Brood Wars fan, even though its windows only, it works good enough with cedega. I also like Warcraft III which works perfectly in cedega :) I haven't found a boat load of good linux native games, but I certainly do enjoy quake 3, quake 4, and unreal tournament 2004. Hopefully Quake Wars will be as enjoyable as the others :)
--Scott
Matrix
06-30-2006, 04:07 PM
Basically all of the UnrealTournament-Games and NWN.
Andrew
08-10-2006, 06:03 AM
/me looks over to my collection...
Quake 3, 4, Doom 3, NWN, UT2004 and Nexuiz.
I'm desperatly needing some more native linux installable games...what other games can you install nativly? Anyone got a list?
Michael
08-10-2006, 08:41 AM
TuxGames has a retail list @ http://www.tuxgames.com/browse.cgi?&category=all
Also, another great open-source game is Warsow.
Andrew
08-21-2006, 07:20 AM
TuxGames has a retail list @ http://www.tuxgames.com/browse.cgi?&category=all
Quake 1 and 3 were strangly absent...
Does anyone know of a listing of all 'PC' games that have native linux installers either on the media or at least downloadable from somewhere? I'm sick of going to EB Games and seeing a wall of cool PC games but I have no idea what can be installed of not.
I know the following has native linux installers (because I own them):
Quake 1, 2, 3 and 4 (have to download off the net)
Neverwinter Nights (http://nwn.bioware.com/forums/viewtopic.html?topic=469853&forum=72
Doom 3 (have to download off the net)
UT2004 (installer is on the CD)
Can anyone add to this?
Andrew
08-26-2006, 02:22 AM
Found a really good listing all native games - the list also includes free games but it's good enough for me to print out and take with me next time EB Games has a big sale on...
Oh, it's aimed at Ubuntu, but shouldn't be a problem for other distros...
http://doc.gwos.org/index.php/Alphabetically_Game_List
Michael
08-27-2006, 04:06 PM
Great find with that list, very detailed.
KohlyKohl
08-27-2006, 09:01 PM
Quake 1 and 3 were strangly absent...
Thats because you missed Page 2, the link is at the bottom.
Michael
09-09-2006, 01:34 PM
Here's a Wikipedia list of solely open-source games @ http://en.wikipedia.org/wiki/List_of_open_source_games
Michael
09-16-2006, 01:36 PM
Another list @ http://www.icculus.org/lgfaq/gamelist.php?license=free
yoshi314
04-01-2007, 07:50 PM
openttd, darkplaces, ksudoku (:D), qgo, kmquake2 - all opensource (except for game content in some cases).
also emulators: mostly atari800 and e-uae when some nostalgia catches up with me.
ap90033
04-03-2007, 03:48 PM
Neverwinter nights 2, wait no native client.
Command and Conquer 3, wait no native client.
Looking forward to Crysis, wait no native client.
Call of duty 2, wait no native client.
Far Cry, no native client.
Battle for Middle Earth 2, no native client.
Battlefield 2, no native client.
Americas Army, no native client anymore.
Fear, no native client.
Painkiller, no native client.
Chronicles of Riddick, no native client
Aliens versus Predator 2, no native client
Empire Earth, no native client
Age of Empires 2, no native client....
etc etc etc... No native client, most have NO client...
I mean really when will Linux get some respect. I get tired of hearing excuses about companies not wanting to port to Linux or support it. Geez I was so excited when Loki came out. Remember them? Gone now....
So sad...
I Still Feel That The Key To Linux Gaining Popularity is Games (and of course ease of use for stupid people like me!)!!!
ap90033
04-03-2007, 03:54 PM
/me looks over to my collection...
Quake 3, 4, Doom 3, NWN, UT2004 and Nexuiz.
I'm desperatly needing some more native linux installable games...what other games can you install nativly? Anyone got a list?
There are no new ones really :( :(...
Michael
04-05-2007, 11:56 AM
There are no new ones really :( :(...
Linux Game Publishing seems to have slowed down recently.
Svartalf
04-05-2007, 01:11 PM
Linux Game Publishing seems to have slowed down recently.
I think there'll be some movement soon on that front- I can't say what's coming officially (That'd be Michael Simms' role, really... :D) but I can say that there's a few titles in the last stages before release or are in the early beta stages. Part of the problem is just simply resources (Time doing final verification, etc...) more than anything else.
Michael
04-05-2007, 01:15 PM
I think there'll be some movement soon on that front- I can't say what's coming officially (That'd be Michael Simms' role, really... :D) but I can say that there's a few titles in the last stages before release or are in the early beta stages. Part of the problem is just simply resources (Time doing final verification, etc...) more than anything else.
I am on the LGP mailing lists for the various betas, and I haven't even seen any activity going on recently. Seems like everyone on the lists fell off the face of the earth.
Svartalf
04-05-2007, 05:03 PM
I am on the LGP mailing lists for the various betas, and I haven't even seen any activity going on recently. Seems like everyone on the lists fell off the face of the earth.
I've kind of noticed that, myself. I can only talk to what I know from Michael himself or what I know to be the case from my own knowledge of things- and only what I can officially discuss without getting in trouble on the consultant agreement I've got with LGP. :D
Ballistics- should be announced as having gone gold any time now.
Bandits- it's gotten a handful of bug reports that I'm about to start working through now that I'm about to finish up a consulting gig that would have constituted a conflict of interest if I'd carried forward with that game.
Disciples 2- it got off of track a while back because of varying things I can't discuss. I'm hopeful that with the switch in day jobs for me and all that I can get the thing back on track in short term and hand it off to the new team that's supposed to be working on it.
There's a couple of titles (cool ones) Michael's secured the rights to and not announced yet. I can't talk to any of that past what I just said on the matter- other than he's got some nice stuff that he's about to announce, and it'll be announced once we're in beta on them and a few other titles.
kramed
05-05-2007, 12:58 PM
I can't believe no one has mentioned Tremulous already. http://www.tremulous.net/ Free GPL game based on the Quake 3 engine with RTS components such as base building and defense. I've been playing over a year and I still love it.
joshuapurcell
05-06-2007, 08:13 PM
I've kind of noticed that, myself. I can only talk to what I know from Michael himself or what I know to be the case from my own knowledge of things- and only what I can officially discuss without getting in trouble on the consultant agreement I've got with LGP. :D
Ballistics- should be announced as having gone gold any time now.
Bandits- it's gotten a handful of bug reports that I'm about to start working through now that I'm about to finish up a consulting gig that would have constituted a conflict of interest if I'd carried forward with that game.
Disciples 2- it got off of track a while back because of varying things I can't discuss. I'm hopeful that with the switch in day jobs for me and all that I can get the thing back on track in short term and hand it off to the new team that's supposed to be working on it.
There's a couple of titles (cool ones) Michael's secured the rights to and not announced yet. I can't talk to any of that past what I just said on the matter- other than he's got some nice stuff that he's about to announce, and it'll be announced once we're in beta on them and a few other titles.
This makes me happy :D. From what I've been able to find Linux Game Publishing is the best place to purchase Games for Linux, and I would really like to see a larger quality and quantity added. I've made it a point to purchase games from this site in the past to make sure that I'm supporting Linux this game publisher in some way, and hopefully some good games will come up in the future that I'll need to pick up as well.
Svartalf
05-07-2007, 12:25 PM
I can't believe no one has mentioned Tremulous already. http://www.tremulous.net/ Free GPL game based on the Quake 3 engine with RTS components such as base building and defense. I've been playing over a year and I still love it.
Don't forget World Of Padman, another Quake3 Derivative: http://padworld.myexp.de/
It's only got the multiplayer mode right at the moment (The single player game's not quite yet finished...)- but the multiplayer games are really fun to play in. I was doing a lot of OpenGL driver testing with it last couple of weeks of my last day job... >:-)
ap90033
05-07-2007, 01:23 PM
Don't forget World Of Padman, another Quake3 Derivative: http://padworld.myexp.de/
It's only got the multiplayer mode right at the moment (The single player game's not quite yet finished...)- but the multiplayer games are really fun to play in. I was doing a lot of OpenGL driver testing with it last couple of weeks of my last day job... >:-)
Quake 3 ? Thats a little old isnt it? I am looking forward to Crysis. Not looking forward to being FORCED to buy Vista since NO ONE has DX10 or an answer to it...
Svartalf
05-07-2007, 04:49 PM
Quake 3 ? Thats a little old isnt it? I am looking forward to Crysis. Not looking forward to being FORCED to buy Vista since NO ONE has DX10 or an answer to it...
You know, if all you're enamored with is eye candy, it might be a bit old. The gameplay (which is what all I concern myself with) is great and the graphics actually look damned good. You should concern yourself with the production values and how fun the game is rather than how old it is or how "cool" it looks like. Most of the "cool" titles have gameplay issues or other obnoxious issues (Read: Steam with HL2...). I want fun, not cool- I can get cool by looking at a DVD of Shrek or similar. :D
As for Crysis... As long as they don't make an X-Box 360 only title and end up targeting Wii or PS3, your chances of a version just went up dramatically (OpenGL 2.X has pretty much everything DX10 offers without the performance hit... I can assure you that NOBODY is having a fun time trying to hit performance targets in DX10 right at the moment- everyone waiting for those "spiffy" DX10 eye candy titles are going to be in for a disappointment. :D )- and Haze has the same level of eye candy and may have the same level of coolness factor- and it IS an OpenGL/etc. title- and the tech demo that I had the good fortune to see with my own eyes looks SWEET. I don't know if Michael is in talks with UbiSoft right at the momnent, but once I get situated in a week or so, I'm going to be whispering in his ear about that one... :D
joshuapurcell
05-18-2007, 01:45 AM
One game that should be coming out fairly soon for Linux is X3 from what it says on its page (http://www.linuxgamepublishing.com/info.php?id=35&). This game looks like it will definitely be worth buying. Has anyone played this game (on Windows) or the older X2? I've only played the X2 demo and it had very good graphics.
falko
05-18-2007, 01:51 PM
One game that should be coming out fairly soon for Linux is X3 from what it says on its page (http://www.linuxgamepublishing.com/info.php?id=35&). This game looks like it will definitely be worth buying. Has anyone played this game (on Windows) or the older X2? I've only played the X2 demo and it had very good graphics.
I have played X3 on windows and am looking forward to it coming out on Linux. The graphics are superb. I found personally that the game took longer than most for me to get into it. But that was mostly because I started out at normal difficulty instead of the quickstart. The quickstart option gives you much more cash on hand to get started with. However, once you figure out some decent trade runs, purchase (or capture) a few ships, and start building your own stations the game takes on a whole new level.
One thing that I did have to realize is that the storyline can be followed whenever you want. I got caught in thinking that since I had been requested to do something that I needed to do it right then. The truth is that sometimes you need to spend sometime outfitting new equipment or buying a new ship to complete the mission objectives.
Xipeos
06-05-2007, 02:07 PM
For some short-commitment fun, try Armagetronad (http://www.armagetronad.net/), Globulation 2 (http://globulation2.org) or anything from Kenta Cho (some ports are available on http://www.emhsoft.com/)
ap90033
08-03-2007, 02:41 PM
Eye candy is good but with great game play its awesome. You mentioned having an issue with HL2?? I played the entire single player and also the DM multi and NEVER had an issue. NOT ONE PROBLEM. Maybe you need a newer system or need some update? I dont know but Crysis is just a teeny weeny bit more than just eye candy. I have actually Played the Alpha build at a Computer event and It is awesome!!! That is why I spent quite a bit on getting the parts to build a very current pc. I wish it were in Linux, as this is one of the most anticipated games and would BE A HUUUUUUUGGGGGGEEEE PLUS if it were in Linux... Geez
Warhammer Online would be a huge plus for Linux. But they said they have no Linux experience there wouldn't be a Linux client in the near future after release.
SuperTuxKart makes progess
SuperTux 0.3 is not too old and I love it
Xmoto is addicting
Neverball, I like it more and more
Nexuiz, the best free shooter in my opinion
ET: QW is worth the wait
Bf Wesnoth is great, but I never was good at such games
disturbedsaint
09-09-2007, 01:33 PM
I don't really play a lot of different games.
Personally I don't like any of the native linux games that are available. If there would be one I'd buy it immediately.
I usually only play multiplayer games.
The only game I play a lot (if possible daily) is Natural Selection, a HL1 mod.
Fear (combat) was quiet fun too.
Hope there will ever be a port of the Source engine to Linux...
STEAM/Source Engine port would be so awesome. I need to play KZMod, a modification for HL2. And CoD4, Crysis, HL2EP2, Stalker: Clear Sky are coming, too :(
ap90033
09-20-2007, 11:04 AM
You know, if all you're enamored with is eye candy, it might be a bit old. The gameplay (which is what all I concern myself with) is great and the graphics actually look damned good. You should concern yourself with the production values and how fun the game is rather than how old it is or how "cool" it looks like. Most of the "cool" titles have gameplay issues or other obnoxious issues (Read: Steam with HL2...). I want fun, not cool- I can get cool by looking at a DVD of Shrek or similar. :D
As for Crysis... As long as they don't make an X-Box 360 only title and end up targeting Wii or PS3, your chances of a version just went up dramatically (OpenGL 2.X has pretty much everything DX10 offers without the performance hit... I can assure you that NOBODY is having a fun time trying to hit performance targets in DX10 right at the moment- everyone waiting for those "spiffy" DX10 eye candy titles are going to be in for a disappointment. :D )- and Haze has the same level of eye candy and may have the same level of coolness factor- and it IS an OpenGL/etc. title- and the tech demo that I had the good fortune to see with my own eyes looks SWEET. I don't know if Michael is in talks with UbiSoft right at the momnent, but once I get situated in a week or so, I'm going to be whispering in his ear about that one... :D
Part of the gameplay equation is graphics. If the guy you are shooting looks like lego man I would think it would affect gameplay a little. Anyway I would love to see Crysis in Linux, I am currently playing the beta and it looks promising. Oh and I pay a lot for the hardware I have to have the best gaming experience possible so I dont really want to play old games. Nothing against them, just think games like Crysis and Hellgate London have a lot of potential. ;)
Vinnie_pt
10-23-2007, 03:13 PM
That would have to be WoW
Svartalf
10-23-2007, 05:26 PM
Part of the gameplay equation is graphics. If the guy you are shooting looks like lego man I would think it would affect gameplay a little. Anyway I would love to see Crysis in Linux, I am currently playing the beta and it looks promising. Oh and I pay a lot for the hardware I have to have the best gaming experience possible so I dont really want to play old games. Nothing against them, just think games like Crysis and Hellgate London have a lot of potential. ;)
Considering that Haze looks VERY nice and definitely close in eye-candy to Crysis, I don't think I'll mind too much. :D
Domenicus
10-24-2007, 07:35 AM
If the guy you are shooting looks like lego man I would think it would affect gameplay a little.
Well, that didn't stop Lego Star Wars from being quite successful.
Keep in mind that, although technically inferior to 360 or PS3, the Wii brings you tons of gaming pleasure.
elcasey
10-31-2007, 10:52 PM
It'd be tough for me to choose a favorite game of all-time, but Sid Meier's Pirates! from the 1980s is a definite Top Three pick.
Current favorites are ET:QW (runs like a dream from Linux, which makes me very happy) and Battlefield 2 running the Project Reality mod (does not like Linux, unfortunately).
And who doesn't like Gnometris? :cool:
magicrhesus
11-05-2007, 05:34 PM
Quake 3 and UT 2004 for sure !
Malikith
11-06-2007, 11:56 AM
Mine are:
Quake 3, Xmoto, UT 2004, Uplink, Battle of Wesnoth, and uhh.... Potato Head.. Haha kidding ;)
The only Windows game at the moment I'm into is Team Fortress 2.
My dream is to one day take one of the open source Quake engines and create a open source Diablo styled game. Or take a open source Quake engine (Probably the ioquake 3 engine in this case) and create a open source game highly inspired by the Jedi Knight series. Would be alot easier than a Diablo styled one. But it would be interesting to see another non-fps game out there that is open source.
Thetargos
11-07-2007, 02:26 AM
OSS Games:
(In no particular order)
Battle for Wesnoth.
Glest (once this has mod and multiplayer support it will own!)
FooBillard (when built from source, it supports more eyecandy)
SuperTux
SuperTuxKart (hey, I'm also a Mario nostalgic fan :D)
Freedroid RPG
PlaneShift
Torcs
Commercial
(In no particular order)
Quake Series (all of them, especially 2 [through QDos] & 4)
Doom3
Neverwinter Nights (I hate BioWare for not enforcing Obsidian to make a Linux port of NWN2)
Penumbra: Overture (Actually, a very good game)
Cold War (surprisingly a VERY good Adventure game)
Unreal Series (I regularly play UT99 and UT2K4, UT2K3 was a joke, though)
Rune (of the original Loki ports, just love that game)
Shogo (I really liked the Windows version, so I bought the Linux version as soon as I could off Tuxgames, haven't played it in a while, though).
FLOSS Emulators:
SCUMM-VM (it has allowed me to play a bunch of oldware games which I missed SO much!)
DosBox... What can I say, it allows me to play another lot of old games! :D
Wine (I know, not an emulator, but a compatibility layer, a Windows Enginefor Linux of sorts) has allowed me to play a few Windows games.
I agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
doom3, quake3, quake4 (no particular order) :D.
Marox
11-07-2007, 06:38 AM
PlaneShift, Penumbra, Freeciv, Neverwinter Nights
in that order ;)
Malikith
11-07-2007, 11:52 AM
I agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
Yes, it would require a good coder. Reason why I think one of the Quake engines would be a good candidate is because of the game Hexen II. Which was based off the Quake 1 engine. Or what about that top down hack and slash RPG mod for Quake 1? I think it was this:
http://www.inside3d.com/prydongate/
I mean, if thats possible on Quake 1, and that wasn't even modifying the engine itself, I can't imagine what you could do if you messed around with a Quake 3 engine and did something like that, I'm sure you could get something real nice out of it. Of course there would need to be alot of modifications, like character saving, equipment, inventory screens, and mouse driven interface, but it is possible.
Its really too bad they never released the source code to that mod.
Svartalf
11-07-2007, 01:23 PM
I agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
Heh... I've tossed about ideas like this from time to time. The biggest problem with things is that it's labor intensive as heck, really, to do this sort of thing. It's utterly amazing what they've done with WoP, Tremulous, etc. but it took quite a bit of work to accomplish what's been done with those standalone titles based off the Q3 engine. I know of at least a couple projects that have either never gotten off the ground or got minimally along because the number of people that think it's cool outweigh the number of people that're willing to consider it a job (hobby job, but still a job all the same) to do this sort of thing.
Now, having said this, there's one right now (hopefully going to turn into two) CRPG, a' la Diablo Style, games about to be put into porting as I'm typing this. There may be more than that on the way if Michael Simms has his way in the matter. :D
Now, if someone wants to take the Q3 engine and do something in the vein of NWN or similar, then I'd be tickled and perhaps even lend a little time to the venture- IF the team looks like it's going to go somewhere with the ideas that come forth from the attempt.
Thetargos
11-07-2007, 04:12 PM
Surprisingly enough, I've encountered that actually most of these projects tend to lack not programming talent (in terms of people working on them), but artists. Particularly for a CRPG, there are lots and lots of little details that have to be visually congruent with one another a lot of effort has to be put forward to getting it right. The same goes with the sound design.
Looking at successful projects like Battle for Wesnoth is in fact inspiring, what they've managed to pull with that game is amazing. Not only is it a good game, but it has been successful at keeping people working on it interested on working on it.
Such projects are extremely hard to get right only on participants' spare time, that careful planning is of the most importance. I'd love to see such a project like a Diablo-like or NWN-like game made by the Open Source community, maybe even "sponsored" by a game-releated company (studio or publisher) to spice things up in terms of either monetary support o infrastructure or publicity or whatever... I'm day dreaming of course, 'cause "what's in it for them?", especially if the game will be Open Source and freely distributed. Ultimately what would be the pinacle of any FLOSS game is to be "ported" to one of the high profile consoles by a third party, and use some of the earnings to keep development of its "upstream" (man!, who tampered with my coffee this morning?!?!).
At any rate, my initial point was that in most FLOSS game projects, the hardest is to form a coherent art team.
ivanovic
11-07-2007, 04:26 PM
There currently is some work in progress to create a 2D sprite based RPG. Some of the people behind the arts for Wesnoth did produce something for this game, too. No idea if they are still actively working on it, but at least the graphics do look promising.
I am sure they do welcome any help they can get, no matter if artists, coders or *whatever*.
Here is their site: allacrost.org (http://www.allacrost.org/)
Malikith
11-07-2007, 08:37 PM
Yeah art is always a issue, in my opinion though, at least with my experience with the Quake engines, 3d is easier to handle than 2d. Problem with 3d though is that you need 3d modelers, and well, good ones don't come everyday, at least in open source. I mean take a look at all the 3d open source games, I haven't seen one yet that is fairly mature that has 3d models that come decently close to a retail game nowdays (I'm talking like games from 2004 and beyond).
Now, is graphics a huge deal? No, but its my point, that its very difficult to get a large amount of talent. I guess my vision of a perfect open source development team is a team that not only is good at doing what they do, but also communicate very well with the community.
Unfortunately I'm not a coder, only things I can do with the Quake engines is create levels, but I'm not bad at it. I actually made a level Open Arena but I pulled it because I didn't like the developers very much. It was mainly due to the fact I didn't like where they were bringing the game as far as art (since I hate anime with a passion, but thats my deal), and I didn't like their attitude towards the community. I mean you couldn't even find half the developers, they were in their own private little den somewhere while the main one just sat alone in IRC.
So I guess my point is, would I ever do something like this in the future? Yeah, but I'd also want to be surrounded by the right people at the same time.
But back on track on everything, RPG's are harder to make than FPS's, which explains the large amount of fps open source games. I do see a few open source mmorpg's out, which is nice. But unfortunately I don't know if they will survive the test of time. Because it takes alot of maintenance and baby sitting and money to build a open source mmorpg. But I do hope they survive because I've had some fun with some of them.
About the Quake 3 engine, I noticed with cg_shadows 2, that there is nearly no performance impact if the shadows are viewed from a distance, but up close they cause the framerate to drop like a rock.
In my opinion, engine wise anyways, I would either use ioquake3 or the Alien Arena Quake 2 engine. Their Quake 2 engine is actually pretty good.
Hope I made sense hehe.
rhollencamp
12-12-2007, 12:22 AM
if your interested in a Diablo style game, I'm actually on a team developing one (we're just getting started). Right now it's more in the planning phase, so we'd be very interested in your input as to what you would like in the game, what you wouldn't like, etc. To this end, we have a wiki (http://zomgdev.byethost13.com/wiki) and a forum (http://zomgdev.byethost13.com/forum). Don't be scared away by the free hosting, if there's enough interested generated I'll upgrade to premium hosting and buy a domain name :P But seriously, any comments are more than welcome
Robert Hollencamp
ZOMGame Studios
orthetic
12-12-2007, 10:44 AM
Quake 4 and Unreal Tournament series are my favorites at the moment. I'm an old school deathmatch junkie so the team based shooters aren't really my thing.
NeoBrain
12-22-2007, 04:48 PM
I liked Neverball very much and though the development on it isn't that active at the moment, it's still funny to test the svn versions :D
Then there's also Nexuiz which perfectly replaces unreal tournament :cool:
val-gaav
12-23-2007, 02:01 PM
Now, if someone wants to take the Q3 engine and do something in the vein of NWN or similar, then I'd be tickled and perhaps even lend a little time to the venture- IF the team looks like it's going to go somewhere with the ideas that come forth from the attempt.
Well they don't use the Quake 3 engine, but the one from Cube 2 (Sauerbraten)... anyway it looks very promising and I have high hopes for this project:
http://www.eisenstern.com/
Thetargos
12-23-2007, 02:39 PM
S.C.O.U.R.G.E (http://scourge.sourceforge.net/) is another game that seems to be much in the same vein as NWN. I'm not sure what engine they are using, but they seem to be doing some nice progress. A guy from the Fedora forums is working on lots of models for the game.
BTW, wasn't the Aurora engine (the one powering up NWN) originally based off the Q3A engine?
ground-tm
12-23-2007, 06:16 PM
i really enjoy DOOM3.......ka boom...:cool:
Malikith
12-25-2007, 03:00 PM
S.C.O.U.R.G.E (http://scourge.sourceforge.net/) is another game that seems to be much in the same vein as NWN. I'm not sure what engine they are using, but they seem to be doing some nice progress. A guy from the Fedora forums is working on lots of models for the game.
BTW, wasn't the Aurora engine (the one powering up NWN) originally based off the Q3A engine?
Are they still working on that? It looks cool, but they haven't had a news update on their site in about a year ago around this time.
Thetargos
12-25-2007, 11:19 PM
Yes, it is actively developed, AFAIK. I'll let this Fedora forums user know that the site's news are quite dated.
sonoman
03-18-2008, 03:43 PM
-Unreal Tournament
-Quake
-Diablo
lots of games!
SarahKH
05-07-2008, 10:53 PM
Neverwinter Nights. I've been playing it on and off since release day.
Half-Life 2.
Audiosurf (pre-fm patch).
Lucasarts back cat'... playing Fate of Atlantis and starting Sam n' Max... I love scummvm.
Might have to get a gamepad/joystick and see if Kilrathi Saga will fire up and obviously, it goes without saying, throw Vega Strike and Privateer remake on at the same time :)
I agree with the sentiments a few posts back, it's not the FOSS engines which are lacking, it's a lack of artists, modellers and texture people that seem to make FOSS games 'lacking'.
|_ | /\/ |_| >< TECH
05-29-2008, 02:41 PM
Favorite Games (natively or not):
Half Life Series (Wine)
Uplink (Native)
Unreal Tournament - All (Native/Wine)
Warsow (Native)
Hello everyone!!! :)
sloggerKhan
08-02-2008, 08:30 PM
Nexuiz and Enemy Territory are the 2 games I've spent a lot of time playing on Linux.
Oh, and supertux, too.
deanjo
08-02-2008, 10:27 PM
Nexuiz
Nexuiz needs to work on the character animation. 3/4 of the time it looks like they are "skating" and feels like your shooting at cardboard cutouts.
ricardogh
08-02-2008, 11:51 PM
Native game is Quake Wars.
Through Wine/Cedega Prey was the best I've played.
derred
08-10-2008, 09:06 AM
Openarena FTW
oh and Frozen bubble :p
Thetargos
08-11-2008, 01:05 AM
-Unreal Tournament
-Quake
-Diablo
lots of games!
Quake has already native ports, Unreal Tournament (since UT99 and up to 2004) have native ports. I wish there were native ports of all Blizzard games, but that is only wishful thinking.
Melcar
08-11-2008, 01:12 AM
Warsow!!!! Sure, I suck at it, but what the hell, it's fun. Second comes Nexuiz.
niniendowarrior
08-11-2008, 01:41 AM
My favorite Linux game EVER is Darwinia. It's unique, original, very playable and in Linux. My perfect formula for great entertainment.
Two thumbs up.
Two years from this post... only one title to add. Neverwinter Nights. By the way, I wonder who can help out testing Neveredit whilst I get busy with fixing more bugs? :D
marco71
08-11-2008, 08:47 AM
stratagus (and all warcraft2 clones for linux):
http://www.flickr.com/photos/marco71/2747868594/
Dragonlord
08-12-2008, 08:59 PM
My all time favorite is Deus-Ex ( not DX:IW ). Closed source title but the only one I played through so many times I can't count it :D .
EDIT: Oh... just noticed... native only. Well then I would go for the original Unreal Tournament. Although DX uses the same engine it would have been possible to have a Linux client... but I think Loki had not been around back then.
Svartalf
08-12-2008, 11:52 PM
EDIT: Oh... just noticed... native only. Well then I would go for the original Unreal Tournament. Although DX uses the same engine it would have been possible to have a Linux client... but I think Loki had not been around back then.
I think you'll find that it was being ported by them... (http://www.lokigames.com/products/deusex/) ;)
What I'd been told by several parties at Loki that the code was almost to a beta stage when Loki pulled the plug on everything.
Thetargos
08-13-2008, 02:30 AM
Indeed. Deus Ex is one of my favorite games ever... If they were to release a Linux version any time soon, based off that code, I would totally pay premium for it... even after all these years.
Dragonlord
08-13-2008, 10:24 AM
Indeed... especially since there are some nice mods out there like HDTP or NewVision ( HDTP = high definition texture pack, and NewVision adds things like dynamic shadow casting and alike ).
By the way... why exactly did they go down with man and mouse? They just got poof and that was it.
Thetargos
08-13-2008, 11:30 AM
Loki did a series of BAD management decisions which were their own undoing. They actually had a decent selection of games, but had way too many projects going at the same time (Svartalf could probably elaborate much more and with greater detail than I), low sales rates, etc. Loki's game selection back in the day was top notch and included some of the greatest AAA titles of their time. UT99 was one of them, FAKK2, SoF 1, and they were working on DeusEx and many others.
Indeed. Deus Ex is one of my favorite games ever... If they were to release a Linux version any time soon, based off that code, I would totally pay premium for it... even after all these years.
That's exactly what I think of it. Deus Ex is one of the best games ever created.
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