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View Full Version : fglrx 8.3 freezes in 3D apps @ 1400x1050


madman2k
04-05-2008, 09:10 AM
If I set the resolution to the native resolution of my LCD(1400x1050) all 3D Apps freeze as soon as I enter the game. (curiously it does not freeze in the menu). This does not happen at any lower resolution or if the window is not fullscreen. The Hardware is a M66GL(X1400) with 256MB of VRAM.

Is this a known problem? And if not where to report to get it fixed?

bridgman
04-05-2008, 10:25 AM
I have not seen a resolution-specific 3D hang mentioned before. Anyone else ?

The best way to report the issue is via the community Bugzilla at :

http://ati.cchtml.com/

Are there any suspicious messages in your logs ?

madman2k
04-06-2008, 05:55 AM
the only suspicious message I've found is this in syslog:

Apr 6 11:48:03 deepblue kernel: [ 168.281625] Uhhuh. NMI received for unknown reason a1 on CPU 0.
Apr 6 11:48:03 deepblue kernel: [ 168.281633] You have some hardware problem, likely on the PCI bus.
Apr 6 11:48:03 deepblue kernel: [ 168.281636] Dazed and confused, but trying to continue