Phoronix: RadeonSI NIR Support Is Getting Squared Away, A Call For More Game Testing
Valve Linux GPU driver developer Timothy Arceri provided a status update today on the RadeonSI NIR back-end that is needed as part of the SPIR-V ingestion upbringing and that this Radeon GCN OpenGL driver may switch to using NIR by default in the future...
Valve Linux GPU driver developer Timothy Arceri provided a status update today on the RadeonSI NIR back-end that is needed as part of the SPIR-V ingestion upbringing and that this Radeon GCN OpenGL driver may switch to using NIR by default in the future...
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