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Intel Lands Initial Code For Mesh Shaders Within Mesa

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  • Intel Lands Initial Code For Mesh Shaders Within Mesa

    Phoronix: Intel Lands Initial Code For Mesh Shaders Within Mesa

    In preparation for the support within their Vulkan driver, the Intel-led effort for preparing mesh shader support within Mesa's NIR and SPIR-V code has now been merged...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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