Phoronix: Microsoft Adds Residency Management To Mesa's D3D12 Code For Better Efficiency
The newest code Microsoft has contributed to Mesa for its D3D12 driver, which is used for running OpenGL / OpenGL ES / OpenCL (and eventually Vulkan) over Direct3D 12 for use on Windows and WSL2, is Direct3D residency management support...
The newest code Microsoft has contributed to Mesa for its D3D12 driver, which is used for running OpenGL / OpenGL ES / OpenCL (and eventually Vulkan) over Direct3D 12 for use on Windows and WSL2, is Direct3D residency management support...
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