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Intel Lunar Lake Graphics Introducing "CMRR" Adaptive VRR Feature

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  • Intel Lunar Lake Graphics Introducing "CMRR" Adaptive VRR Feature

    Phoronix: Intel Lunar Lake Graphics Introducing "CMRR" Adaptive VRR Feature

    A new feature coming to next-generation Intel graphics display hardware has been revealed in new open-source Linux graphics driver patches: CMRR as an extension of the existing adaptive-sync variable rate refresh (VRR) functionality...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Isn't matching content fps exactly without frame drops (or tearing or latency) the whole point of VRR? So that means the current implementation is lacking?

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    • #3
      Originally posted by binarybanana View Post
      Isn't matching content fps exactly without frame drops (or tearing or latency) the whole point of VRR? So that means the current implementation is lacking?
      More like it's "NIH" (not invented here) syndrome that plagues ostensibly industry standards so much that no matter the standard, and no matter how well they fit the problem domain, companies like Intel must, for political stakes, create their own specific extensions only they use and require fees for others to put the stamp on the box.

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