Phoronix: What Mesa Has Left With OpenGL 3, OpenGL 4
With the release this week of the OpenGL 4.2 specification (and accompanying GL Shading Language 4.20 revision), the TODO list for the open-source Mesa developers just got a bit longer. Mesa / Gallium3D still lacks full support for OpenGL 3.0 and all of the revisions since that 2008 specification release...
With the release this week of the OpenGL 4.2 specification (and accompanying GL Shading Language 4.20 revision), the TODO list for the open-source Mesa developers just got a bit longer. Mesa / Gallium3D still lacks full support for OpenGL 3.0 and all of the revisions since that 2008 specification release...
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