Phoronix: "Substantial Progress" With Mesa Geometry Shaders
Open-source Intel developers have advanced their OpenGL geometry shaders work for Mesa, namely for the Intel DRI driver, and call it "substantial progress and definitely a reason to celebrate." This important GL3 feature is nearing a working state but there's still some work ahead before it will be merged...
Open-source Intel developers have advanced their OpenGL geometry shaders work for Mesa, namely for the Intel DRI driver, and call it "substantial progress and definitely a reason to celebrate." This important GL3 feature is nearing a working state but there's still some work ahead before it will be merged...