Announcement

Collapse
No announcement yet.

Google Pushes More Mesa / Gallium3D Patches

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Google Pushes More Mesa / Gallium3D Patches

    Phoronix: Google Pushes More Mesa / Gallium3D Patches

    More Mesa / Gallium3D patches out of Google have come about this month for improving the open-source graphics stack...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Good.

    Now if only we could get more ARM SoC companies onto MESA bandwagon.

    Comment


    • #3
      Originally posted by przemoli View Post
      Now if only we could get more ARM SoC companies onto MESA bandwagon.
      Agreed. While I have no interest in ARM chips myself the more developers we have tuning the MESA stack the better.

      Comment


      • #4
        Not to forget Apple. If they start using Mesa3D, then it's development will sky-rocket.

        Comment


        • #5
          Originally posted by Drago View Post
          Not to forget Apple. If they start using Mesa3D, then it's development will sky-rocket.
          Yeah, right. They have the worst graphic drivers so far.

          Comment


          • #6
            Originally posted by Drago View Post
            Not to forget Apple. If they start using Mesa3D, then it's development will sky-rocket.
            Where do you get Apple will use Mesa?

            Comment


            • #7
              Originally posted by newwen View Post
              Where do you get Apple will use Mesa?
              They use quite large number of FOSS projects, and they certainly will want to have something that they want to have control on, instead of binary blobs.

              Comment


              • #8
                Things like the LLVM compiler cache is low-hanging fruit and should be implemented more. Being able to compile shaders at program startup or level, save file loading would be ideal. Max performance while playing, using and more time to optimize shaders while starting up, initializing, loading level/file.

                Comment


                • #9
                  Originally posted by Drago View Post
                  Not to forget Apple. If they start using Mesa3D, then it's development will sky-rocket.
                  While we are dreaming it would be great to see Valve throw a dev at Mesa to help improve the Linux driver stack. This would help show their commitment to Linux.

                  Comment

                  Working...
                  X