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Intel Lands Compute Shaders In Mainline Mesa

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  • Intel Lands Compute Shaders In Mainline Mesa

    Phoronix: Intel Lands Compute Shaders In Mainline Mesa

    Last month I shared work being done by Intel on supporting OpenGL compute shaders within Mesa as needed with the ARB_compute_shader extension. That work is now starting to hit Mesa Git master...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    This whole article is pretty misleading, because this work is basically just framework stuff to let Mesa know that compute shaders exist. It's nowhere near actually working with compute shaders yet.

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