Announcement

Collapse
No announcement yet.

Understanding More Of The Shader Storage Buffer In Mesa

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Understanding More Of The Shader Storage Buffer In Mesa

    Phoronix: Understanding More Of The Shader Storage Buffer In Mesa

    Iago Toral of consulting firm Igalia has been working on ARB_shader_storage_buffer object support in Mesa the past few months. This extension is needed for OpenGL 4.3 and is a buffer that allows for bidirectional communication between the CPU and GPU space and perform random access reads/writes and atomic operations on variables within the buffer objects...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
Working...
X