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Features To Find With Mesa 11.1

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  • Features To Find With Mesa 11.1

    Phoronix: Features To Find With Mesa 11.1

    Mesa 11.1 is set to be released next month and while it won't advance the OpenGL 4 state for the Intel/Radeon/Nouveau drivers, there is a lot of other changes that have built up over the past quarter to get excited about for users of this open-source Linux graphics driver stack...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Yes, the Padoka PPA works very well with RadeonSI! Does anyone know of a good PPA with a PowerPlay enabled kernel?

    If so, I guess I am forced to upgrade to Tonga

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    • #3
      Mesa git for fedora:




      I personally haven't tried them out yet, so I don't know how good they are. If anyone knows of other repos for fedora, please share.

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      • #4
        Originally posted by kmare View Post
        Mesa git for fedora:




        I personally haven't tried them out yet, so I don't know how good they are. If anyone knows of other repos for fedora, please share.
        I'm using the griever repo right now, and it works quite well. I compiled my own kernel to get power play on my brand new r9 380. Shadows of Mordor plays rather well with this setup. In another couple weeks, the rawhide-kernel-nodebug repo should have the powerplay patches. (as soon as they are accepted into mainline, they should show up in the next build of rawhide)

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        • #5
          I love how radeonsi has improved on my r9 390x strix, but I still suffer a lot of stuttering and FPS drops in source titles, like CSGO. I hope they're not falling into the open-framepacing era.

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          • #6
            Originally posted by prazola View Post
            I love how radeonsi has improved on my r9 390x strix, but I still suffer a lot of stuttering and FPS drops in source titles, like CSGO. I hope they're not falling into the open-framepacing era.
            That's in the Source engine, so it's Valve who'd be able to fix it. If they wanted to...

            Maybe open an issue on github and pray that they don't close it on sight.

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            • #7
              A user facing feature I added allows you to toggle the gallium hud on and off which makes it usable during general gaming. http://cgit.freedesktop.org/mesa/mes...b4692a522a02f5 Obviously not major, but it should be generally useful.

              Code:
              export GALLIUM_HUD="fps,cpu,GPU-load,VRAM-*usage,draw-calls"
              export GALLIUM_HUD_VISIBLE=false
              export GALLIUM_HUD_TOGGLE_SIGNAL=10
              
              # key bind / command to toggle (X version):
              # kill -10 <pid>
              kill -10 $(xprop -id `xdotool getwindowfocus` | grep '_NET_WM_PID' | grep -oE '[[:digit:]]*$')
              Demonstration video: https://youtu.be/6RUE9rOvDEw?t=123
              Last edited by boombatower; 28 November 2015, 12:57 AM.

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              • #8
                Originally posted by boombatower View Post
                A user facing feature I added that allows you to toggle the gallium hud on and off which makes it usable during general gaming. http://cgit.freedesktop.org/mesa/mes...b4692a522a02f5 Obviously not major, but it should be generally useful.

                Demonstration video: https://youtu.be/6RUE9rOvDEw?t=123
                Nice! That's the one major thing I wanted out of gallium HUD.

                Originally posted by kmare View Post
                If anyone knows of other repos for fedora, please share.
                gallium-nine Patched Wine-staging: https://copr.fedoraproject.org/coprs...-gallium-nine/

                You'll need to install mesa-libd3d either from Fedora's default repos or the above-mentioned griever repo as well.
                Last edited by Guest; 27 November 2015, 06:38 PM.

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