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The Intel Graphics Highlights Of The Linux 4.5 Kernel

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  • The Intel Graphics Highlights Of The Linux 4.5 Kernel

    Phoronix: The Intel Graphics Highlights Of The Linux 4.5 Kernel

    While we've already been writing at length about the DRM graphics driver changes you will be able to find with the Linux 4.5 kernel, here's a nice overview of the Intel-specific i915 DRM graphics changes for this next version of the Linux kernel...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Missing

    For OpenGL 4.5
    • GL_ARB_ES3_1_compatibility
    • GL_ARB_cull_distance
    • GL_KHR_robust_buffer_access_behavior
    • GL_KHR_robustness


    For OpenGL 4.4
    • GL_ARB_enhanced_layouts
    • GL_ARB_query_buffer_object
    • GL_ARB_texture_stencil8


    For OpenGL 4.3
    • GL_ARB_internalformat_query2
    • GL_ARB_robust_buffer_access_behavior


    For OpenGL 4.1
    • GL_ARB_vertex_attrib_64bit


    For OpenGL 4.0
    • GL_ARB_gpu_shader_fp64

    Show Mesa progress for the OpenGL, OpenGL ES, Vulkan and OpenCL drivers implementations into an easy to read HTML page.
    Last edited by uid313; 11 January 2016, 03:29 PM.

    Comment


    • #3
      Originally posted by uid313 View Post
      Missing

      For OpenGL 4.5[LIST][*]GL_ARB_ES3_1_compatibility[*]GL_ARB_cull_distance

      ...

      For OpenGL 4.0
      • GL_ARB_gpu_shader_fp64

      http://mesamatrix.net/
      I'm a bit confused: Do any of these features require additional *kernel* code? I assumed this article was about the Linux kernel, not about Mesa?
      Or is this just your version of "Carthage must be destroyed"?

      Comment


      • #4
        Originally posted by W.Irrkopf View Post

        I'm a bit confused: Do any of these features require additional *kernel* code? I assumed this article was about the Linux kernel, not about Mesa?
        Or is this just your version of "Carthage must be destroyed"?
        I believe no kernel code is needed. Just Mesa. Still interesting though and somehow relevant.

        Comment

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