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Intel Adds Native One-Copy Texture Uploads To Chrome OS

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  • Intel Adds Native One-Copy Texture Uploads To Chrome OS

    Phoronix: Intel Adds Native One-Copy Texture Uploads To Chrome OS

    Engineers at Intel's Open-Source Technology Center have implemented native, one-copy texture uploads for Chrome/Chromium OS when using Intel graphics processors...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    That looks quite interesting. Does anyone know if that work could be applied to the xorg/wayland drivers as well? Does that even make sense?

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    • #3
      Hmm, interesting.

      In summary:

      0-copy is much faster when there is animation going on, but regresses for static content because it uses non-tiled textures and that increases cache misses.

      So they went with the 1-copy solution (gpu-gpu copy rather than a cpu-gpu copy that is currently done) which has much more modest gains in most cases but doesn't regress anything.

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      • #4
        Originally posted by kmare View Post
        That looks quite interesting. Does anyone know if that work could be applied to the xorg/wayland drivers as well? Does that even make sense?
        I believe some of the planes work in wayland was meant to enable zero-copy support for things like videos, and that it wasn't really feasible in x at least not without a lot of work and rewriting.

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