Announcement

Collapse
No announcement yet.

Steam Client Now Stable With Better AMD Vulkan Performance

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Steam Client Now Stable With Better AMD Vulkan Performance

    Phoronix: Steam Client Now Stable With Better AMD Vulkan Performance

    Valve released a stable Steam client update on Friday evening with all of the changes we've been seeing from the frequent beta releases...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    This latest Steam update is bad!

    It breaks way too many things:

    - MESA_GL_VERSION_OVERRIDE=4.1 + MESA_GLSL_VERSION_OVERRIDE=410 doesn't work anymore, e.g. for DIRT Showdown. It worked flawlessly before and I get the "Your system doesn't meet the OpenGL 4.1 requirements" again. It's still set in the launcher options for god's sake!

    - Moreover, I get a "Failed to create D3D device" which is plain wrong since it's Windows related!!

    - I have to start Team Fortress 2 with force_s3tc_enable=true because Steam can't find GL_EXT_texture_compression_s3tc. I just installed libtxc-dxtn-s2tc0 a few weeks back (it's still installed) and the game started perfectly up to yesterday's steam update.

    What the heck?

    PS: On latest padoka Mesa-dev, r600g and kernel 4.7rc2
    Last edited by Mez'; 11 June 2016, 08:13 AM.

    Comment


    • #3
      Originally posted by Mez' View Post
      This latest Steam update is bad!

      It breaks way too many things:

      - MESA_GL_VERSION_OVERRIDE=4.1 + MESA_GLSL_VERSION_OVERRIDE=410 doesn't work anymore, e.g. for DIRT Showdown. It worked flawlessly before and I get the "Your system doesn't meet the OpenGL 4.1 requirements" again. It's still set in the launcher options for god's sake!

      - Moreover, I get a "Failed to create D3D device" which is plain wrong since it's Windows related!!

      - I have to start Dota2 with force_s3tc_enable=true because Steam can't find GL_EXT_texture_compression_s3tc. I just installed libtxc-dxtn-s2tc0 a few weeks back (it's still installed) and the game started perfectly up to yesterday's steam update.

      What the heck?

      PS: On latest padoka Mesa-dev, r600g and kernel 4.7rc2
      what about making a bug report?

      Comment


      • #4
        Originally posted by starshipeleven View Post

        what about making a bug report?
        They did? you just read it *runs*

        Comment


        • #5
          Originally posted by Mez' View Post
          This latest Steam update is bad!

          It breaks way too many things:

          - MESA_GL_VERSION_OVERRIDE=4.1 + MESA_GLSL_VERSION_OVERRIDE=410 doesn't work anymore, e.g. for DIRT Showdown. It worked flawlessly before and I get the "Your system doesn't meet the OpenGL 4.1 requirements" again. It's still set in the launcher options for god's sake!

          - Moreover, I get a "Failed to create D3D device" which is plain wrong since it's Windows related!!

          - I have to start Team Fortress 2 with force_s3tc_enable=true because Steam can't find GL_EXT_texture_compression_s3tc. I just installed libtxc-dxtn-s2tc0 a few weeks back (it's still installed) and the game started perfectly up to yesterday's steam update.

          What the heck?

          PS: On latest padoka Mesa-dev, r600g and kernel 4.7rc2
          All of these work fine for me, with both the normal and beta client. Similar setup, only with 16.04 stable kernel.

          Comment


          • #6
            Originally posted by boxie View Post
            They did? you just read it *runs*
            A bug report needs to be in the usual place the devs look for bug reports, usually the bugtracker.

            Comment


            • #7
              Originally posted by starshipeleven View Post

              what about making a bug report?
              Done. https://github.com/ValveSoftware/steam-for-linux/issues

              I tried to roll back to combinations of oibaf ppa or stable Mesa 11.2 and stable kernel, to no avail.

              Dirt Showdown works fine in Manjaro gnome after update with kernel 4.7rc2 and mesa-git, though I couldn't test with Team Fortress 2 for a lack of storage space on this test partition.

              It looks like a very specific Ubuntu issue created by the update.

              Psychonauts doesn't work anymore either.

              I just received my Steam Controller and was happy to test it out this weekend without having to tinker that much. It's really bad timing.
              Last edited by Mez'; 11 June 2016, 11:31 AM.

              Comment


              • #8
                Originally posted by Mez' View Post
                What the heck?
                May I remind you heck is a real place that kitties go to for doing bad things. Please respect /sarcasm

                --

                Sarcasm aside - is the launch option for Vulkan -vulkan ??? I was trying to demo DOTA 2 with MESA the other day.

                Comment


                • #9
                  Originally posted by starshipeleven View Post
                  A bug report needs to be in the usual place the devs look for bug reports, usually the bugtracker.
                  bah - completely over rated! It might get fixed and then what would we have to whinge about!

                  Comment


                  • #10
                    Originally posted by Mez' View Post
                    This latest Steam update is bad!

                    It breaks way too many things:

                    - MESA_GL_VERSION_OVERRIDE=4.1 + MESA_GLSL_VERSION_OVERRIDE=410 doesn't work anymore, e.g. for DIRT Showdown. It worked flawlessly before and I get the "Your system doesn't meet the OpenGL 4.1 requirements" again. It's still set in the launcher options for god's sake!

                    - Moreover, I get a "Failed to create D3D device" which is plain wrong since it's Windows related!!

                    - I have to start Team Fortress 2 with force_s3tc_enable=true because Steam can't find GL_EXT_texture_compression_s3tc. I just installed libtxc-dxtn-s2tc0 a few weeks back (it's still installed) and the game started perfectly up to yesterday's steam update.

                    What the heck?

                    PS: On latest padoka Mesa-dev, r600g and kernel 4.7rc2
                    Stupid question: what do you see if you start steam from a terminal with
                    LIBGL_DEBUG=verbose steam

                    This feels similar to issues had with steam updates and their copies of libgcc_s and libstdc++ getting reinstalled causing me to fall back to software rendering.

                    Comment

                    Working...
                    X