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Blender 2.78 Is Adding Pascal Support, Fixes Maxwell Performance Issues

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  • Blender 2.78 Is Adding Pascal Support, Fixes Maxwell Performance Issues

    Phoronix: Blender 2.78 Is Adding Pascal Support, Fixes Maxwell Performance Issues

    Version 2.78 of the Blender open-source modeling software is coming soon and it adds NVIDIA Pascal support on top of fixing some Maxwell performance issues...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Anyone working on the framebuffer number bug?
    'User Preferences...' -> 'Window Draw Method: Automatic'
    Switching to:
    'Window Draw Method: Tripple Buffer'
    fix it.


    When will they work on better OpenCL (AMD) support?

    Comment


    • #3
      Hi, I think the forecast is great for AMD and Blender together, especially if you look at this report

      Look at Monday 25, it seems AMD will finance another developer for 1 year to "finish the OpenCL split kernel"

      Comment


      • #4
        Thank you very much for the pointer.
        Sounds GREAT!

        Comment


        • #5
          That's fantastic news, bravo AMD!!!

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          • #6
            Little slow on the uptake. This information has been out in the wild for nearly 1 week. And yes AMD is fixing their OpenCL stack, once again. They will also integrate their Rendering Engine into Blender and enable the OpenCL 1.2 for the FX CPUs, something that is not currently available and which defeats a major selling point of OpenCL.

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