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Wine-Staging Adds 1D Textures For D3D10/D3D11

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  • Wine-Staging Adds 1D Textures For D3D10/D3D11

    Phoronix: Wine-Staging Adds 1D Textures For D3D10/D3D11

    There is finally a new Wine-Staging version with release notes to talk about for this more-experimental version of Wine...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    anyone knows how much time left to d3d10 on wine?

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    • #3
      Originally posted by davidbepo View Post
      anyone knows how much time left to d3d10 on wine?
      A lot. Almost none of the games work yet. Still, it's progressing, and will get there. If only VP contributed some code, they already have it...

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      • #4
        Originally posted by eydee View Post

        A lot. Almost none of the games work yet. Still, it's progressing, and will get there. If only VP contributed some code, they already have it...
        what is VP?

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        • #5
          Are 1D textures even used in games? I've used them only in visualisation code and that stuff doesn't even need OpenGL 2.

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          • #6
            Originally posted by davidbepo View Post

            what is VP?
            Virtual Programming. Of the wrapped Linux game ports. Which one goes beyond DX9 support? Maybe Bioshock Infinite?

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            • #7
              All of Feral's ports are using a DX11 wrapper too and no one seems to acknowledge this, even Michael just constantly benchmarks Feral games and goes "huh, well, it's slower than Windows, the same as running it in Wine without CSMT!" and well yeah. Not sure how they've avoided the bad press of VP when VP's wrapper actually seems to work better in many cases.

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              • #8
                Originally posted by axfelix View Post
                Not sure how they've avoided the bad press of VP when VP's wrapper actually seems to work better in many cases.
                vp wraps binary, feral wraps source. for some reason people love later more

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                • #9
                  Originally posted by Ehvis View Post

                  Virtual Programming. Of the wrapped Linux game ports. Which one goes beyond DX9 support? Maybe Bioshock Infinite?
                  Infinite, Dirt Showdown and Saint's Row 4 are all DX10/11 games. Actual API being used by them depends on hardware and graphics settings. VP's wrapper can do both.

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                  • #10
                    pal666 what did you mean by "feral wraps sources" ? Feral ports are still slower then windows in any case, it's the same way as VP

                    btw I think VP has bad press because of Witcher2 which is still heavy game even on Windows and probably most demanding on Linux (and probably is really bad port
                    And when you read everywhere: "VP is bad, they are wrapping binary" you start believe that VP is even worse than MS

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