Phoronix: We Might Never See A New OpenGL Version, At Least Not For A Long Time
During past Khronos press briefings about OpenGL/Vulkan and in other communications, while Vulkan is the organization's big graphics API focus, it was implied during these conversations that OpenGL would continue to march to its own beat and evolve as needed. While OpenGL continues to be significantly used by cross-platform graphics application/game developers, it turns out there might not be a new official version for a long time - if ever...
During past Khronos press briefings about OpenGL/Vulkan and in other communications, while Vulkan is the organization's big graphics API focus, it was implied during these conversations that OpenGL would continue to march to its own beat and evolve as needed. While OpenGL continues to be significantly used by cross-platform graphics application/game developers, it turns out there might not be a new official version for a long time - if ever...
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