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x86 platform is shared beetwen 32 and 64 bit
if you are refering to drop 32-bit only parts that seems more logical
altough i think its too soon to drop 32-bit
x86 platform is shared beetwen 32 and 64 bit
if you are refering to drop 32-bit only parts that seems more logical
altough i think its too soon to drop 32-bit
@Azrael5 Why drop code that just works? There is systems or programs without support of x86_64. Or users/admins that just doesn't want their system to have a bunch of libs shipping 2 times on a system with low ram and/or disk space.
@me have feeling like I feeds the troll.
Last edited by yurikoles; 20 March 2017, 03:25 PM.
Good work, perhaps it's time to abandon x86 platform so to save time and code lines.
Platform specific code is #ifdef'd. They can add support for three million more platforms and it won't affect the code compiled into the kernel you run on your platform. The kernel won't be any different. It won't perform differently. It won't compile any faster.
They can add 10 billions more of line code to support more platforms and they won't affect you because they won't end up in your compiled kernel.
Platform specific code is #ifdef'd. They can add support for three million more platforms and it won't affect the code compiled into the kernel you run on your platform. The kernel won't be any different. It won't perform differently. It won't compile any faster.
They can add 10 billions more of line code to support more platforms and they won't affect you because they won't end up in your compiled kernel.
Ok but saving time for useless code make the job more efficient.
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