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Unreal Engine 4 Making Progress On Linux With Vulkan & SteamVR

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  • Unreal Engine 4 Making Progress On Linux With Vulkan & SteamVR

    Phoronix: Unreal Engine 4 Making Progress On Linux With Vulkan & SteamVR

    Thanks to the work of community UE4 developer Yaakuro, Unreal Engine 4 on Linux with SteamVR support is advancing and can now be used with Vulkan rendering...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    I think Yaakuro said in a video that with CodeLite hot reloading to be buggy.

    Unreal with steamVR and Vulkan...way cool times ahead.

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    • #3
      Originally posted by michal
      is hot reloading supported on Linux? does gcc can do this? it works great with visual studio on windows. I never saw such feature on linux before.
      As far as my (micro-scale) tests went, it works quite well. UE4 uses LLVM/clang to compile C++ code into a shared object, which is dynamically loaded in Unreal Editor. I personally suspect the main issue to be heap management, especially if the reloaded code uses third-party libraries, and static initializations.

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