Announcement

Collapse
No announcement yet.

ARB_shader_clock & ARB_shader_group_vote For RadeonSI

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • ARB_shader_clock & ARB_shader_group_vote For RadeonSI

    Phoronix: ARB_shader_clock & ARB_shader_group_vote For RadeonSI

    Nicolai Hähnle has been working on support for some newer OpenGL extensions not currently implemented in the RadeonSI driver...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Does anyone know if all the AZDO (Approaching Zero OverHead) extensions have been completed for RadeonSI? I'm not certain what they were

    Comment


    • #3
      The big ones that are missing are ARB_bindless_texture and ARB_sparse_texture, which some people also consider part of AZDO. I think Samuel is working on ARB_bindless_texture, since Feral have said that it would help, and ARB_sparse_texture can build on the ARB_sparse_buffer work, but a pretty big chunk of work still remains to get that done. I'm not aware of anybody using ARB_sparse_texture, so it's lower priority.

      Comment


      • #4
        Originally posted by Michael
        way of handling branching in OpenGL
        In GLSL.

        Comment

        Working...
        X