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Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

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  • Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

    Phoronix: Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

    The libdrm Mesa DRM library that principally sits as the interface between Mesa and the kernel Direct Rendering Manager drivers is out with a big update...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    DRM = Direct Rendering Manager. "Leasing" can get bent.

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    • #3
      Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"

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      • #4
        Originally posted by FireBurn View Post
        Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"
        Synchronizing the rendering/memory access between the SteamVR compositor and game?
        Michael Larabel
        https://www.michaellarabel.com/

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        • #5
          Originally posted by FireBurn View Post
          Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"
          Virtual Reality?

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