Originally Posted by
RobbieAB
Further to Svartalfs comments, there are also "game dev" courses which are just plain old software engineering or CS courses with a thin veneer of games over them to attract students. Given the tendancy for degree courses to try and get students taking a small amount of material from other disciplines, "game dev" students would just do that as part of the core course. (Story structure and the like.)
Realistically, when presented with a degree like that, you first want to look at where it's from and glance at the syllabus for the course. It's normally pretty obvious what type of degree it really is.