Some good news. Still not going to lay down a penny until I can fill the deep, lonely void of my gaming anemic hard drive with native Linux bits. But on that day, what is considered old and tiresome by the rest of the gaming world shall become new and fresh to me.
That last picture doesn't involve me either.Quote:
"Bishop rode Raptor's rocket into oblivion."
My guess is that the drivers needed improving first anyway. Further more, hardware is a lot cheaper now so I'm not really phased that it's late. I will still get to play it which is more important. :)
PS: Ryan, how do we know that you were paid to put that up those screenshot teasers? :P Haha ~Jokes~
Plus how could I not miss that someone is coding a "mojoshader.c" But regardless that UT3 has lost some of it's mojo. I'm still keen on seeing it on linux. :cool:
Great to have a guy like Icculus!
I'll buy UT3 when the binaries are ready, but I doubt I'll play much online.. I will be using most of the time running around the levels, looking at all the content Epic's artists put into it!
Also, I love realtime OpenGL engines :D
Heh... FINALLY getting to see Linux version. Damn, I wish I knew what in the F*** it was that delayed it nearly a year.
Until i see a filed called "ut3-client.tar.gz" with a file called "install-ut3.sh" on it this is little more than hot air to me.
Ah yes, take a windows snapshot of UT3 in windows, apply a little Gimp magic and bang....
UT3 on RISCOS 4!!! ETA..... When it's done.....