Quote:
glxinfo | grep -iE '(GL_ARB_fragment_shader)|(GL_ARB_shading_language _100)|(string)|shad'
server glx vendor string: ATI
server glx version string: 1.4
client glx vendor string: ATI
client glx version string: 1.4
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 2.1.8870
OpenGL shading language version string: 1.40
GL_AMDX_vertex_shader_tessellator, GL_AMD_draw_buffers_blend,
GL_AMD_vertex_shader_tessellator, GL_ARB_color_buffer_float,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
some more info on this issue: