Anyone interested in seeing how Gallium3D performs so far? There are a few drivers around, opengl is implemented... I'd love to know how it compares to previous drivers for the same cards. Especially when mixing 3D with 2D and things like that, which Gallium should probably do better on.
Granted, it may be early days, and benchmarks might not be accurate indications just yet, but even so, it'd be interesting to know where we stand right now.
I think it's still too early for any comparison.
I believe that the only driver that is fully Gallium3D compliant is the software rasterizer.
So unless you're talking about cpu benchmarks and softaware rendring comparison...