So what's this glsl-compiler actually good for?
AFAIK there's no mesa driver which actually supports glsl anyway? Except maybe the latest intels.
I still don't understand what is the missing piece for glsl on radeon-cards. Gallium3d seems to be coming along quite well, but from what I gathered in the last gallium3d-threads it's not actually going to give us glsl automagically.
Yes, Intel does support GLSL, and have for several releases now...