This is completely unrealistic, but
* All graphics cards ever to have existed and graphics that will ever exist with fully(yes fully :p) optimized gallium drivers + KMS that use the (completed) x11 state tracker for exa accel and use xf86-video-modesetting for generic modesetting and of course the docs.
* A perfect implementation of wine that has no flaws.
It looks possible ;)
Unless it has full KMS support for my Tandy 1000ex and it's 16 color CGA adapter I'm not interested. :rolleyes:
Originally Posted by some-guy
HD4870 to play games on WINE at least as good as a 20 year old Nvidia card.
I've lost faith in my post getting through the moderation queue.
Okay so here's what you do:
Originally Posted by patstew
1) go to the cgit interface on fdo which is cgit dot freedesktop dot org
2) scroll down to ~jsindholt/mesa
You'll see my VERY basic implementation of a D3D9 state_tracker for G3D
At the moment I would like to see
[AMD ATI Open Source]
1. Some kind of working video decoding support by GPU which would ease CPU's bourdain
2. Dynamic power scaling, voltages & clocks, also nice tool to tweak these values by user like me, i like undervolting more than default values <3
[AMD ATI Fglrx]
1. KMS support
2. Super efficient video decoding which owns Nvidia's VPDAU, lets put UDV2 in good use!
3. Better dynamic power consumption management, possibility to track how/when GPU & memory -clocks & voltages are scaled down
4. Better overclocking support
5. Bluray playback, and yes also with DRM enabled dics
1. Nvidia helping Nouveau team by releasing specs
2. Power consumption, look at AMD ATI -case
3. See bluray stuff from AMD ATI case -case
Originally Posted by yotambien
but, as I explained on my previous post.. it ain't only a matter of drivers ... All the GNU/Linux environment (kernel, X, ... ) should evolve in order to allow feature parity
Excellent, I'm glad someone has taken this up. Are you borrowing much from Wine for this? (I know most of their calls relay into WineD3D but many of the simpler calls don't, and the COM interfaces, headers etc. could be used).
Originally Posted by zhasha
EDIT: Just seen your chat in #winehackers - if I had the time + knowledge to compile and test Gallium3D state trackers I'd help out. Any decent tutorials for this?
1) Evergreen support
2) r600-r800 accelerated 3D to parity with nVidia in WINE
3) some form of video acceleration
Canon LIDE 600f scanner drivers ...
Yeah after all this time and linux still doesn't do Dx9 properly or integrate it.
Originally Posted by cruiseoveride