Wine 1.1.41 Released w/ Direct3D Improvements
Phoronix: Wine 1.1.41 Released w/ Direct3D Improvements
It's time for another bi-weekly development release of Wine and this time we have the v1.1.41 release, which brings some particularly interesting changes. Wine 1.1.41 offers up a "wide range" of Direct3D improvements, support for SHA-256/SHA-384/SHA-512 algorithms, more MSHTML fixes, support for MP3 decoding on Mac OS X, widl improvements, more typelib fixes, and OLE storage improvements. There's also the usual variety of bug-fixes...
Let the wild rumpus start!
I too am piqued by the idea benchmarking windoze vs Wine vs Linux vs MacOS
No doubt such a broad net will benefit all parties (after all, unless the benchmarks strongly favor Windows, you KNOW MS will have smart people looking at why)
although, with the focus on the open source 3d stack, Linux isn't terribly competitive at the moment. (Not to complain. It's marvelous to HAVE a viable open source 3d stack. Not long ago intel was it. When nouveau was started there was a lot of doubt as to whether it was even possible without mfr support)
anyhow, I suppose the binary nvidia and fglrx drivers will have to figure in there as well for the moment.
Open GL 3.3/4,0 support in WINE?
Has anyone else spotted this line in the changelog:
"opengl32: Add OpenGL 3.3/4.0 extensions."
Can anyone shed more light on that?