LLVMpipe Still Is Slow At Running OpenGL On The CPU
Phoronix: LLVMpipe Still Is Slow At Running OpenGL On The CPU
Two months ago we published our initial benchmarks of LLVMpipe, the Gallium3D driver that accelerated commands on the CPU rather than any GPU and unlike other Linux software rasterizers is much faster due to leveraging LLVM (the Low-Level Virtual Machine) on the back-end. Since then we have published new ATI Gallium3D driver benchmarks and yesterday put out Nouveau Gallium3D driver benchmarks, so today we are providing updated LLVMpipe driver results to show how well Gallium3D's LLVMpipe driver can accelerate your OpenGL games with a modern processor.
Include Mesa software rasterizer
These results only matter in the context of the Mesa software rasterizer. It doesn't matter how LLVMpipe compares with GPU acceleration, only software. LLVMpipe will always be slower than a GPU accelerated path.