Originally Posted by
deanjo
What the developers use for a physics engine is up to the developer. If a developer is willing to go through the "growing pains" of getting another physics engine going on GPU then they still have that option. Nobody is blocking them from doing so. Nvidia also contributes to openCL and probably has the best implementation of it out there along with some of the best documentation. They are not forcing anybody to use Cuda or Physx, that is the choice of the developer. If you don't like the developer using Physx then complain to the developer.