i915 and i915g both don't seem to work anymore. Instead i get llvmpipe and /usr/lib/dri-alternates doesn't exist anymore.
glxinfo shows this:
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x301)
OpenGL version string: 2.1 Mesa 8.1-devel (git-c2f1fbf precise-oibaf-ppa)
OpenGL shading language version string: 1.20
@derdestiller: compiz on a 915GM is still working for me with the PPA. Not yet tried other programs, but glxgears was indeed stuttering when I last tried it.
I'm not sure, but as far as i can tell i didn't change anything relevant from my previous working configuration.Quote:
libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/swrast_dri.so
libGL: Can't open configuration file /home/reddevil/.drirc: No such file or directory.
Removing the PPA and adding it again solved my problem.
Mesa in the PPA now uses LLVM compiler for the r600 driver.
I'm using it for several month now with an AMD radeon HD 6950 (2GB). I can play lots of games with good fps (even unigine oil rush is running fine in medium details in 1920x1200).
But, unfortunately, since the last update (where mesa in the ppa uses llvm for r600), I encounter severe graphical glitches for every 3D application (2D desktop and videos are fine).
Here is a screenshot of glxgears :
I'm currently using ubuntu 12.04 64bit, unity 2D. Below are some glxinfo :
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD CAYMAN
OpenGL version string: 2.1 Mesa 8.1-devel (git-6404095 precise-oibaf-ppa)
OpenGL shading language version string: 1.30
I tried to revert to original distribution packages, wich solve the rendering problem, but cause performance and compatibility problems of course...
So I brought back the ppa and the faulty rendering is still here.
Have you got an idea to diagnose this problem ?
after the last dist-upgrade: HON in wine crash after a game starts on the map
means graphic in the lobby works but not on the playmap...
Edit: ok after setting all settings to low the game dit not crash maybe i can find the option what makes it cash
i found the option : Display Foliage
this option crashes the game