Yet Another Open-Source Video Editor: Novacut
Phoronix: Yet Another Open-Source Video Editor: Novacut
There's a number of open-source non-linear video editor programs that have been going for a few years, including Cinelerra, OpenShot, and PiTiVi, among others. None of these projects have been particularly promising and yet comparable to the proprietary competition in the video editing world. Lightworks is an option since it's a professional software product that was then open-sourced, but it's Linux client isn't expected until late 2011. There is though another new option coming in the Linux video world and that's Novacut. Novacut is an open-source video editor, but at least it's taking a slightly different approach than the other projects...
http://www.phoronix.com/vr.php?view=OTYyNQ
maybe its not very attractive.
Why is it distributed? How does this feature improve the nonliniear video editing?
Why Novacut is distributed
@dacresbu: Novacut is distributed to allow real-time collaboration between artists. During the past year, the team's been talking to artists, and this is something many of them want and have been trying to do with tools that are really poorly suited to the task. Thanks to dmedia it's really low-hanging fruit for us compared to most other editors. It also allows us to take advantage of good version control quite easily, such that you can see collaborator's edits in real time and create snapshots of an edit, roll back to previous versions, merge two cuts, etc. with minimal effort. This should make it much easier for artists to work together and experiment with different ways to tell their story.
Feel free to check out our Editor UX document if you'd like to know more: https://wiki.ubuntu.com/Novacut/EditorUX
Novacut will be built on Gstreamer
Quote:
Originally Posted by
liam
I really don't see what the point of yet another editor is, especially one with an apparently from scratch library.
Jason DeRose has been working on the dmedia library as a major component of Novacut, but it's only one part. It's what handles all the file magic and and edit data storage and sharing. The rendering backend and playback will all be built upon gstreamer. Novacut may seem like it's out of the blue and totally built from scratch, but there's actually a lot of smart code reuse architected in. Even dmedia lets desktop couch do most of the heavy lifting. GStreamer will let us build on all of the great work that's been put into making video decoding and encoding work so well on Linux, and when Novacut needs improvements there, any application building on GStreamer can benefit.
Why Novacut is Distributed
Quote:
Originally Posted by
dacresbu
Why is it distributed? How does this feature improve the nonliniear video editing?
Novacut is distributed to allow real-time collaboration between artists. During the past year, the team's been talking to artists, and this is something many of them want and have been trying to do with tools that are really poorly suited to the task. Thanks to dmedia it's really low-hanging fruit for us compared to most other editors. It also allows us to take advantage of good version control quite easily, such that you can see collaborator's edits in real time and create snapshots of an edit, roll back to previous versions, merge two cuts, etc. with minimal effort. This should make it much easier for artists to work together and experiment with different ways to tell their story.
Feel free to check out our Editor UX document if you'd like to know more: https://wiki.ubuntu.com/Novacut/EditorUX