Any chance you can implemt parts of the "Sikkmod" doom3 mod ? It really pimps the graphic of the game. Sadly the mod
is only availible for windows right now :( ..
Maybe you can implemt it directly into your version or simply build the mod for Linux ?
This would be really fantastic !
Here is the link:
The source is included in the tarball.
Thanks a lot,
dhewg, i've been following your git for dhewm3 which is amazing! Major KUDOS for you! truly well done!
it's a bit premature to ask that, imo. let dhewg do what he thinks is the best for his modified engine. Once he consider to have reach a certain point he might do that! of simple you can clone his git tree and you could work into implementing that if you are a coder ofc.
Originally Posted by christian_frank
Nah, its okay.
Originally Posted by Setlec
The primary issue is that I don't know GL well enough, so I barely touched any renderer stuff in the tree (well apart from cleanups and refactoring).
I actually have an older patch for sikkmod against my tree, but I can't tell if that's the way to go. What I can say is that most options from that mod make the performance suck on r600g.
But anyone is welcome to improve the code and submit patches/pull requests :)
hmmm i could contact Sikk on the doom3world.org forums and ask him if he would be interested to do that based on your code.
funny i read iodoom3 but their git is almost inexistent, though there are many branches... i wonder what iodoom3 official git has become, Features and etc.
The question with iodoom3 comes up every now and then, and I think nobody knows.
Back in december, when I had the 64bit version up and running, I opened a pull request over at git.iodoom.org, but nothing ever happened.
Hi Dhewg - thanks for the fantastic work. Thanks to your efforts I have managed to get it to build/run on AROS (www.aros.org), however I haven't fixed up the network code yet and it seems to crash the machine when you enter the marine camp doorway in mars city.
Well, the current name doesn't bother me, and 'iodoom3' implies a connection to icculus.org.
Originally Posted by asdx
Nice, I once found a video about dhewm3 on AROS on youtube, guess that was you then? :)
Originally Posted by Kalamatee
Do you mean the door where the cutscene "took you some time, marine" starts?