Obsidian is back: http://www.kickstarter.com/projects/...oject-eternity
Buck: What platforms are you targeting for Project Eternity and when do you anticipate releasing it? When the game is finished, what are your plans for distributing it and supporting it over the long-term?
Feargus: First and foremost it is going to made on and for the PC (Windows). Our hope is to add Mac and Linux versions as we get farther along with the technology and based upon the success of the Kickstarter campaign.
$2.2 Million will bring the Linux client.
Anyone want to split a $10,000 donation with me to make Chris Avellone, Tim Cain, Josh Sawyer, and Feargus Urquhart play Shoots and Ladders?
I'm super confident Project Eternity will easily reach the 2.2 million stretch goal to add Linux support. In fact, at the rate they're going they better start thinking up some more stretch goals for 2.4 million and beyond. I see this one finishing up in Double Fine Adventure and Wasteland 2 territory, that is to say beyond the 3 million mark, when it's all said and done.
It's slowed down considerably since they posted their stretch goals. They need to clarify the game mechanics beyond the dialogs of Planescape, the combat of Icewind Dale, and the setting of Baldur's Gate. All we know is that it is a new RPG system that isn't D20.Quote:
Originally Posted by sirdilznik