It's not a lot of use without any scripting support. And no, I'm not privy to the details of any financial arrangements between Unity Technologies and XamarinQuote:
Unity uses Mono to support scripting, which includes UnityScript, Boo or C#, Unity itself (runtime) is not written in C#, it's native and IIRC it's written in C++. How is that 'based on Mono'? By the way, do you know if the Mono devs get even a penny out of Unity's use of it as a scripting engine?
Anything less than majority is irrelevant?Quote:
By it becoming the dominant development platform on mobile.