Khronos ASTC: Royalty-Free Next-Gen Texture Compression
Phoronix: Khronos ATSC: Royalty-Free Next-Gen Texture Compression
SIGGRAPH LA 2012 is this week and expected this morning marked the release of OpenGL 4.3 and OpenGL ES 3.0, as talked about on Phoronix previously plus their details and new features will be mentioned in posts on Phoronix in the next few minutes. There's also one pleasant and very welcome surprise from the Khronos Group this morning: ATSC. ATSC is a royalty-free next-generation texture compression specification. With a bit of luck, hopefully ATSC will finally kick the patent-laden S3TC out the door...
http://www.phoronix.com/vr.php?view=MTE1NDk
Hypocritical bullshit much?
Quote:
Originally Posted by Tony King-Smith, vice president marketing, Imagination
As a staunch supporter of open standards, in particular the Khronos family of APIs, we welcome ASTC as a true cross-platform state-of-the-art texture compression technology, whose creation is testimony to the collaborative abilities of Khronos
I think Imagination Technologies' attitude towards anything and everything even remotely related to software freedom shows exactly how much they love the ability to collaborate.
Does anybody else find the blantant hypocrisy of today's businesses so outrageously disgusting?
Will ASTC retroactively interpret S3TC?
Can (legal) OSS software interpreters be built that will pass off S3TC to whatever ASTC processing agent is in place?
And does it require new hardware?