One of the things I really liked about GNOME 2 is you could use screensavers as your desktop wallpaper and you could run programs on top of them. Set the "nice" level really low and you don't have to worry about the prettier screensavers eating up your CPU and GPU.
I see the thread spinning off topic (again), so to end the discussion about screen savers : I shortened and thus completely lost the meaning of my catalyst complaint. It isn't specifically about screen savers, but about the screen power saving mode (aka DPMS standby). Once it drops there, I have to restart the PC.
Point taken, and I'll be happy if they report bugs and help those in the know to fix them. If any Valve people are reading : I salute your efforts, this is a big win for linux. However, I'm inclining to being an OSS purist, and I'm beginning to have a problem when I have to install a blob, so take my comments with a grain of salt.Quote:
I kind of get the impression that Valve's developers don't know openGL that well. They seem to know it well enough to use convert from D3D but that's about the extent of it. While OpenGL may be relatively difficult to use compared to something like D3D, making contributions to the library is incomparably harder; you can't just jump into it. I like to compare it to sending a rocket into space vs. sending a rocket into space and then making it land in a specific location somewhere else.