Originally Posted by
BoTuLoX
It's not AN effect. It's a bunch of them. SSDO (that'd be the succesor to SSAO), CE3's water quality, the way CE3 handles particles (shadows, reflections, how a lot of them don't affect FPS as bad as other engines), a scripting system you can use in 3 different ways (FlowGraph, LUA and C++)... I'm not quoting more because I am not fully aware of what Torque can do (can't bother to watch the demo again and analyze it), but I bet my behind there are a lot more things to quote.