If a monitor is capable of changing the resolution of the incoming image to match its own native resolution, why should not a computer be able to scale images?
Even better: The Emulation community has been scaling images for years, even with extremely performance lacking filters.
The solution mentioned above for Wayland, by Kazade, sounds best IMO and less problematic and would probably satisfy Martin as well.
I'm very glad they're looking into it.http://www.rekz.info/11gd.jpghttp://www.rekz.info/10dh.jpghttp://www.rekz.info/09ht.jpghttp://www.rekz.info/09ax.jpghttp://www.rekz.info/09jh.jpghttp://www.rekz.info/09bh.jpg
Agree 100%. Regardless of the resolution a fullscreen app is running in, and alt-tab should restore the desktop to whatever resolution it was set at prior to the app launching. [That being said, I've seen Windows much this up when dealing with super-low resolutions too...]Quote:
If a game was to open a 640x480 fullscreen then a alt-tab to the desktop should change back to 1920x1080 or what the desktop now was running, or is there something fundamentally wrong with X11 in this regard so that this isn't possible?
Steam full screen also is a problem.
I can clearly see that kde is messing things up. Disabling desktop effects for full screen does not help.
I do not seem to have problems in Teamfortress 2 though.
But clicking full screen in steam makes it unusable, you can see steam and kde figthing.
I hope kde is reading this, its simple fix it, or I am gonna use a different desktop.
If kde does not care about steam and games, I do not care about kde.
And if you think I am the only gamer on linux, check this out:
1,875 replies, from people who already have steam and linux.