when i play the guitar and connect the pickup/mic to my usb soundcard, i can have the distorted/chorused/whatever sound on my headphones with no audible latency using jack and rakarrack. Same goes for playing a midi keyboard with zynaddsubfx or singing/playing along to a real-time-pitch-shifted youtube video. Can someone please tell me in how far the audio latency on linux is inacceptably worse than on other platforms? (ok pulse is crap and jack is a pain to configure, but that has nothing to do with linux in general having a high latency, does it?)
Does anyone remember the old KDE aRts sound server, which was a common culprit for broken games due to its latency? Eventually people got sick of it and it was dropped. Pulse has always seemed like the same type of tech to me, but then again Jack doesn't seem to have these problems. Maybe they'll prove me wrong.
What happened to Jack is that in FOSS, some devs , instead of help to iron out the last remaining major bugs of something just love fork or simply love to me-me-me idea is better than yours and create something more broken than the thing that they are supposed to solve.
Well assuming that these ms times are accurate, PA = *crap performance (most of us knew that). I'm glad I still use ALSA =).
*I am not saying PA is crap just it's performance
A little off topic rant: Ubuntu uses pulse audio and unity both hit performance (significantly in some cases) then they bitch about low performance? :confused:
Will Ubuntu try to improve it for all or only for itself like with any other thing they done.