Capping Frame Rate to Refresh Rate on a Intel GMA X3500
My brother is trying to play some classic Unreal Engine 1 games on his Lenovo 3000 N200 laptop with an Intel GMA X3500 GPU but is having issues due to the fact the games are running to fast, making them amusingly unplayable. My desktop machine which has a Diamond Radeon HD 4670 does not have this problem as I am using the R600 Gallium3D drivers and they are capping the game's frame rate at my screen's refresh rate. So, even though my machine is more capable it is not playing the games too fast even though the weaker Intel is. Is there anyway to activate a smiliar functionality with the Intel drivers? He is running Fedora 17 with the stock drivers provided with the distribution.