I still say the biggest reason for the drop is due to truncating the values to the hundreth place spread out over just shy of 50 distros. Steam has over 50 million accounts, let's say only 20% of those are active and responding to the survey. That is still 10 million accounts, to get to even 0.01% of that a distro would need at least 100k Steam users while just 0.001% would still be ~10k accounts. If they are just doing a simple floor truncation then upwards of 99,999 accounts get tossed out for just a single distro alone if these hypothetical numbers are remotely accurate; could be a lot more, though probably not much less. So even dropping just 0.005% from each of the 47 distros could mean 2.35 million Linux users or more slipping through the cracks.
Just wanted to say the games I purchased on Steam are high quality experiences. I think the way the games ran and the sound and graphics far surpassed Windows based gaming. The problem is Windows attracts the new titles since they have sound and graphics standards and numbers.
Things will change if Ubuntu/Shuttleworth can get the vision of Mir to fruition.
The higher percentage was because of the initial hipe. That always happens: games at release, movies... All the people want to try it out and than they lose interest. We'll see what will happen when bigger titles appear but I doubt a lot will change, that was pretty much the pick, all the interested Linux users jumped to try it out in January...
- 0.01% = 1k
- 0.001% = 100
- upwards of 999 accounts don't get counted per distro
- 0.005% from each of the 47 listed distros would = ~23.5k users or more unaccounted for
Still a bit surprised no one else caught that before me. >.<
I'm not surprised. Initially there were more people testing the Steam client out or just wanting to check it out and see it in action, but now the "newness" has worn off and most of peoples' games are still on Windows. I play Crusader Kings 2 and Serious Sam 3: BFE on Linux, but most of my games are still on Windows. Once more games appear on Steam Linux the numbers may well go up again, like when the big Kickstarter projects (Shadowrun Returns, Wasteland 2, Broken Age, etc.) start popping up.
Personally I think the Steam Linux experiment has been a success so far. I've enjoyed the experience anyway.
They need to allow Windows games to be installed on Steam. For example, you have the option of installing Mass Effect on Ubuntu through Steam, and Steam will use a particular WINE version for it that's known to be compatible.
Otherwise, it'll be difficult to get people interested in switching over to Linux if they can't bring all their library of games with them. We also can't expect developers to take the time to port their old games over to Linux.
If a non-technical person with an arbitrary but common hardware setup cannot simply migrate to Linux and expect everything to work, then the driver situation ought to be considered dire.
It just isnt stable. Valve cant fix that. They just can't rely on wine.