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  1. Replies
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    Devo trovare un po' di tempo per la 13.04, anche...

    Devo trovare un po' di tempo per la 13.04, anche perché io sto ancora usando la 12.10 al momento...
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    13.04 support is planned as soon as I get some...

    13.04 support is planned as soon as I get some free time.

    No plan for OpenCL.
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    Mesa packages with UVD support are compiling now....

    Mesa packages with UVD support are compiling now. Note that you also need a patched kernel and the firmware blob (neither in this PPA).
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    UVD has yet to be merged on mesa. I plan to add...

    UVD has yet to be merged on mesa. I plan to add raring support but I have little free time for doing it, it will come eventually.
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    Well, yes. The point is that firmware is...

    Well, yes. The point is that firmware is software, while ROM code is hardware. Someone may agree, someone else not. It has already been discussed at long so there is no need to start over again here....
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    Intel doesn't require firmware blob so it's...

    Intel doesn't require firmware blob so it's better that AMD. Nouveau also has reverse engineered free firmware.
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    @pali: sure. @CossRooper: send a mail at...

    @pali: sure.

    @CossRooper: send a mail at http://lists.freedesktop.org/mailman/listinfo/mesa-dev no subscription required.
  8. With r300g: $ GALLIUM_HUD=help glxgears...

    With r300g:

    $ GALLIUM_HUD=help glxgears
    Syntax: GALLIUM_HUD=name1[+name2][...][:value1][,nameI...][;nameJ...]

    Names are identifiers of data sources which will be drawn as graphs
    in panes....
  9. It merged now! EDIT: in my PPA...

    It merged now!

    EDIT: in my PPA also.
  10. Awesome! Unfortunately it doesn't apply clean to...

    Awesome! Unfortunately it doesn't apply clean to current git.

    For FPS 13 apparently is the mean value and matches the graph, see the original image:
    ...
  11. This is not completely correct. Eduke32...

    This is not completely correct.

    Eduke32 comprises the gameplay engine released in 2003 by 3DRealms under the GPL, and BUILD, the 2.5D graphics engine developed by Ken Silverman. Sources for BUILD...
  12. Working fine also on r300g, about 2 fps on my...

    Working fine also on r300g, about 2 fps on my RV530.
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    Please read...

    Please read https://en.wikipedia.org/wiki/GNU_Lesser_General_Public_License#Differences_from_the_GPL



    Read here:...
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    This is not correct. It is allowed if you provide...

    This is not correct. It is allowed if you provide linkable object files.
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    CDDL is a license written by Sun for their own...

    CDDL is a license written by Sun for their own purposes. According to someone (see more info on wikipedia) CDDL was written with the specific goal of GPL-incompatibility.

    On the other hand MPL 2.0...
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    MPL 2.0 looks a much better choice, being GPL...

    MPL 2.0 looks a much better choice, being GPL compatible, see also http://www.gnu.org/licenses/license-list.en.html#MPL-2.0 and also used by some well know projects (Firefox).

    That would be great...
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    I know the CDDL, I mean it's unusual for a game...

    I know the CDDL, I mean it's unusual for a game engine, since most free ones are GPL or at least GPL compatible. Often such licenses are used to declare a software open source but somewhat restricts...
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    It's released under an unusual, GPL incompatible...

    It's released under an unusual, GPL incompatible license.
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    You can revert the whole PPA, see main PPA page.

    You can revert the whole PPA, see main PPA page.
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    All the changes are here:...

    All the changes are here: http://cgit.freedesktop.org/xorg/driver/xf86-video-ati/log/

    There are not huge changes other than removing obsoleted UMS.
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