Yes, I do realise AMD is developing OSS drivers etc :)
Calling "illegal" Binary blobs using internal kernel interfaces might be a stretch. It's a contract / license violation, and can only be...
Type: Posts; User: pixelpusher; Keyword(s):
Yes, I do realise AMD is developing OSS drivers etc :)
Calling "illegal" Binary blobs using internal kernel interfaces might be a stretch. It's a contract / license violation, and can only be...
I think this is a bad call from the kernel developers. I also agree that nVidia should have asked first :P
AMD and nVidia have spent $bn's researching and developing their hardware, paying for...
I'm not gunning for a flame war, but let's be realistic here. Other Linux developers have contributed far more to the Linux gaming community. He just released source to a game engine. There's lots...
Perhaps it's easier for Carmack to blame the platform instead of the plotless, derivative, unimaginative games iD churn out to what are basically tech demos, for those who don't appreciate gameplay....
I use OProfile from within Eclipse IDE - it also involves adding OProfile to sudoers, so it may be a bit extreme to set it up if you don't have a dev system up already. I'll have a look at the code...
Hi,
The colour format you quote is not natively supported by the large majority of OpenGL cards as an internal hardware-based format. It's also a MESA - not OpenGL generic - extension. See...
Hi folks, source is now available:
Source code
Hey folks, the source code has been released:
Source
Regards,
Jose.
This seems a common problem with the ATI drivers - with compositing disabled there is no flicker but speed is slow; enabled it seems the underlying graphics system forgets where the textures have...
Hi folks - thanks so far for the current tests.
First of all, the source will be made available shortly - it needs to be cleaned up a little for legibility, so I will do that as soon as possible....