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Thread: Put the wish list for porting projects HERE...

  1. #621
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    Hm... the old song then. If you ( game developer ) miss any new ideas... then let's make sequels! ( or prequels in the case of stalker :O )

  2. #622
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    Has that hint about Drakensang gone anywhere already?

    Sorry just curious

  3. #623
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    Quote Originally Posted by Julius View Post
    Has that hint about Drakensang gone anywhere already?

    Sorry just curious
    Not yet. Got two primary prospects in progress right now. It's third or fourth up on the list right at the moment, though. I should be getting to a proper contacting them here shortly, all the same.

  4. #624
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    well, rather dissapointing news. This morning I got this email:

    Hello,

    Unfortunately I have to inform you we are not interested in porting our games to Linux.

    Best Regards,
    Jiri
    Heh, interesting, this time they didnt mention my name in the opening, just a Hello,. Im not at all surprised at this, but they could've taken less than 3 weeks to say "screw you" at least.

  5. #625
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    Quote Originally Posted by xav1r View Post
    Heh, interesting, this time they didnt mention my name in the opening, just a Hello,. Im not at all surprised at this, but they could've taken less than 3 weeks to say "screw you" at least.
    Which studio was this?

  6. #626
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    Quote Originally Posted by Svartalf View Post
    Which studio was this?
    Oh sorry, i forgot. It was Bohemian Interactive, although the return address of the guy who answered, Jiri Jakubec, was jj@idea-games.com. Probably idea games is their business name, i dont know. Doesnt really matter, does it? No reply yet from Crytek, but im not too optimistic right now.

  7. #627
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    Quote Originally Posted by xav1r View Post
    Oh sorry, i forgot. It was Bohemian Interactive, although the return address of the guy who answered, Jiri Jakubec, was jj@idea-games.com. Probably idea games is their business name, i dont know. Doesnt really matter, does it? No reply yet from Crytek, but im not too optimistic right now.
    Don't get too down just yet. Bohemia Interactive may not be in a position right at the moment or they're looking at the current sales number picture. There is a reason I didn't add either to the "maybe" or "checking into" lists yet. As for that situation, I can hope Valve coming in or us getting a handful of good sellers on GoG and GamersGate would be enough to tip the scales more in our favor.

    Remember: Most studios and publishers do NOT see money when they hear from us. They see a bottomless money pit to them, right or wrong, and we have to do anything that is reasonable to shift that impression. Which is the why of this little thread.

    [edit]

    Did a bit of checking up on idea-games.com... Interesting series of twisted plays here- IDEA Games is a grouping of three studios, Bohemia, Black Element Software, and Altar Games. Bohemia seems to be the main player in the consortium. The other two have Cenega as their stated publisher. Cenega is a publisher and development outsource firm used by a LOT of the biggies. Names like 1C, UbiSoft, Ascaron, Eidos, and others show up as their customers. The titles Cenega have involvement with reads like a laundry list of AAA titles, including such names as DeusEx, Serious Sam II, Brothers In Arms, ARMA, etc. No wonder they did what they did.
    Last edited by Svartalf; 09-17-2008 at 02:33 PM.

  8. #628
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    Probably, let's see how it goes. So have you had any contact or progress from either GoG or Gamersgate? Personally I dont really like freespace, but Im glad the objective of getting more games into linux, I would've preferred other titles from their catalog, like redneck rampage, or the fallout games probably. Operation flashpoint, that one sounds cool too. BTW, i know because i read on the web that a developer is working on Operation Flashpoint 2, but it's not Bohemian Interactive. So how can GoG offer OF1 when another company (who probably bought or somehow acquired the rights of the operation flashpoint games) is working on the sequel? Do both of them share the game rights?

  9. #629
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    Quote Originally Posted by xav1r View Post
    Probably, let's see how it goes. So have you had any contact or progress from either GoG or Gamersgate? Personally I dont really like freespace, but Im glad the objective of getting more games into linux, I would've preferred other titles from their catalog, like redneck rampage, or the fallout games probably.
    Heh... FS and FS2 are low-hanging fruit. Something to get their feet wet quickly and easily. The next on the list would be the Fallout series stuff they have in hand (I like Fallout), followed by negotiations with Ken for the Polymost BUILD engine for release across platforms for them so that Redneck Rampage can live on steroids.

    I intend on helping them with as much of their catalog as they're able to allow me and are willing to do so.

    As for hearing back from either, I've not heard from either GoG or Paradox yet.


    Operation flashpoint, that one sounds cool too. BTW, i know because i read on the web that a developer is working on Operation Flashpoint 2, but it's not Bohemian Interactive. So how can GoG offer OF1 when another company (who probably bought or somehow acquired the rights of the operation flashpoint games) is working on the sequel? Do both of them share the game rights?
    Rights are an interesting beast. People kept asking WHY LGP can't make the stuff available for download. There's a reason. The rights to publish in that manner weren't made available LGP or were more than were reasonable to obtain from the rights holders. LGP, for the titles offered, usually only has rights for a physical version thereof.

    In the case of what we're seeing here, Bohemia kept the online publication rights to themselves (shrewd...very shrewd...) and then licensed it to at least GoG seperately. Ditto with the stuff from Interplay and Codemasters- they licensed the rights twice for GameTap and then for GoG in the case of at least part of the Interplay back catalog in that situation.

  10. #630
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    Quote Originally Posted by Svartalf View Post
    followed by negotiations with Ken for the Polymost BUILD engine for release across platforms for them so that Redneck Rampage can live on steroids.
    Hell ya... need the cuss pack with it as well.

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