Forcing AA/AF in amdccle - why wouldn't this work for Half Life (steam)?
I occasionally feel a bit retro and fire up Half Life (with wine, obviously) for a nice single-player experience. Given that my Radeon 3850 has plenty of horsepower I'd like to enforce antialiasing and anisotropic filtering.
Forcing such options in amdccle e.g. works for Nexuiz (rather pointless, one can enable this ingame), but it just wouldn't work for Half Life. I have no idea why, after all the driver should just see ordinary OpenGL apps in both cases.
Anybody with an idea?