I'll post the curriculum shortly, but a general description their Game Dev bechelor's degree is that it actually does deal with a lot of programming, including classes on C++, DirectX, on OpenGL, and more.
The last ~3 months of the program is working on a game that can be used for a portfolio.
Think you'd hire someone with those kinds of assets?
I did look around, and a lot of the ones I saw were for the graphic design end. Other colleges weren't really serious about the program. The only two that stuck out for me were Full Sail with a 1.75 year accelerated bachelor program, and Digipen, with a 4-year bachelor program. I'm already 27, and by the time I finish the 4-year, I'll be in my 30's, most likely single, and without kids...
EDIT:
Month 1: Design fundamentals (3) / English composition (4)
Month 2: Programming 1 (4) / Calculus & Trigonometry (4)
Month 3: Programming 2 (4) / Linear Algebra (4)
Month 4: Programming 3 (4) / Physics (4)
Month 5: Data structures (4) / ethics & psychology (4)
Month 6: Windows Programming 1 (4) / Historical Archetypes & Mythology (4)
Month 7: Windows Programming 2 (4) / 3D Content Creation (3)
Month 8: DirectX (4) / Software architecture (3)
Month 9: Structure of game design (4) / media & society (4)
Month 10: Structure of game production (8) / rules of the game (3)
Month 11: Structure of game production (8) (continued from 10)
Month 12: OpenGL (4) / Machine architecture 1 (3)
Month 13: Optimization (4) / Machine architecture 2 (3)
Month 14: Artificial intelligence (4) / software engineering (3)
Month 15: Engine development 1 (4) / game networking (3)
Month 16: Engine development 2 (4) / Advanced tools programming (3)
Month 17: Public speaking (4)/ game preproduction (3)
Month 18: Game planning and architecture (4) / communications (4)
Month 19-21: Game project (10)
140 total credit hours
If anyone wants more info let me know, I'll scan the pages and PM them.
Let me know if this is worthy of a job. I want to do this right, and $75k is a lot to dump in in a short time for this. However, what's the cost of a 4-year anyways? Both programs are for a B.S.
EDIT 2: Added credit hours.
EDIT 3: It's odd. A lot of people view C++ as an old dinosaur, and moving people to Java because it's very featured and easy to create a GUI. The way I've worked with it, and had it described to me, Java is all pointers and linked lists. It hides all of this from you, which means even with basic addition you're already leaking memory. I prefer not to work in this language if I can help it.


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Ever given someone like University of Phoenix a check-out?
